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"Find me cards equivalent to: Galadhrim Bow"

Equivalent cards to Galadhrim Bow (Artifact — Equipment, green, flash, attach on entry, untap, +1/+2, reach):
1. Greatsword of Tyr – Artifact Equipment, flash, immediate attach, gives bonuses on entry.
2. Behemoth Sledge – Artifact Equipment, green color identity, grants stats and keyword ability (lifelink, trample), but no flash or untap.
3. O-Naginata – Artifact Equipment, reach (as only creatures with power 3+ can equip), but not flash or immediate attach.

Closest matching “green” equipment with flash = Galadhrim Bow itself. None exactly match all attributes, but Greatsword of Tyr is close in functionality (flash, immediate attach).


Reason: Equipment with flash, immediate attachment, and reaching green identity is rare. All listed share several mechanics.

Found Cards

4 Results

Behemoth Sledge

Galadhrim Bow

Greatsword of Tyr

O-Naginata

Behemoth Sledge #739 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Multiple instances of lifelink on the same creature are redundant. If a creature with multiple instances of lifelink deals damage, its controller still only gains life equal to the damage dealt.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Tcgplayer 5.48 USD
    Cardmarket 1.37 EUR
    Manapool 5.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2 and has trample and lifelink. Equip

    Galadhrim Bow #167 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Flash

    Rules

  • Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
  • Galadhrim Bow doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Galadhrim Bow even if you don't control any creatures.
  • If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.16 EUR 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.1 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this Equipment enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Greatsword of Tyr #22 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.36 USD 0.15 USD
    Tcgplayer / 0.32 USD 0.32 USD
    Cardkingdom / 0.99 USD 0.69 USD
    Cardmarket / 0.31 EUR 0.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature attacks, put a +1/+1counteron it and tap up to one target creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    O-Naginata #157 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • O-Naginata becomes unattached if the equipped creature's power is reduced so that its power is 2 or less, including the +3/+0 from O-Naginata's effect, as state-based actions are checked.
  • O-Naginata can become attached to a creature only if that creature's power is 3 or greater before O-Naginata is attached to it.
  • O-Naginata's equip ability can target any creature you control—but if the creature's power is 2 or less, it won't become attached as it resolves.
  • Prices

    Seller Price
    Tcgplayer / 6.52 USD 0.71 USD
    Cardkingdom 0.79 USD / 10.99 USD
    Manapool / 6.79 USD 0.52 USD
    Cardmarket / 3.21 EUR 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This Equipment can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip (: Attach to target creature you control. Equip only as a sorcery.)