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"Find me cards equivalent to: Gandalf the White"

Equivalent cards to Gandalf the White (White, legendary creature, gives flash to spells and doubles triggers):
1. Panharmonicon — Colorless, but doubles triggers for artifacts and creatures.
2. Vedalken Orrery — Colorless, gives all your spells flash.
3. Drumbellower — White, untapping effect (not triggers, but white creature, comparable role).
4. Alharu, Solemn Ritualist — White, legendary, interacts with triggers (puts counters when a nontoken creature dies).

There are no exact white equivalents that match all abilities of Gandalf the White, but these cards are functionally similar in giving flash/trigger effects. Gandalf the White remains unique in combining both effects.

Found Cards

5 Results

Alharu, Solemn Ritualist

Drumbellower

Gandalf the White

Panharmonicon

Vedalken Orrery

Alharu, Solemn Ritualist #8 Legendary Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If Alharu has a +1/+1 counter on it and dies, its ability triggers for itself.
  • If a creature you control with a +1/+1 counter on it dies at the same time as Alharu, Alharu's ability triggers for that creature.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • You create just one Spirit token, not one for each +1/+1 counter that was on the creature that died.
  • Prices

    Seller Price
    Cardmarket 0.08 EUR / 0.14 EUR
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.17 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Alharu enters, put a +1/+1counteron each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1counteron it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.)

    Drumbellower #40 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • All your creatures untap during each other player's untap step. You have no choice about what untaps.
  • Other effects can prevent a creature from untapping during an untap step. You do need to look carefully, however, as many effects say that the creature doesn't untap during its controller's untap step, and this card's ability applies during other players' untap steps. If a card does say this, then Drumbellower can untap it.
  • Prices

    Seller Price
    Cardmarket 9.65 EUR / 4.94 EUR
    Manapool 10.4 USD
    Cardkingdom 14.99 USD
    Tcgplayer 12.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Untap all creatures you control during each other player's untap step.

    Gandalf the White #732z Legendary Creature — Avatar Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Abilities that apply "as [this permanent] enters the battlefield," such as choosing a color with Gauntlet of Power, are also unaffected.
  • An ability of a permanent that triggers when a card is put into a graveyard "from anywhere" triggers twice only if Gandalf the White and that permanent are both still on the battlefield immediately after the legendary permanent or the artifact has been put into the graveyard from the battlefield. For example, say you control both Gandalf the White and Soulcipher Board. If another legendary creature you control dies, Soulcipher Board's last ability will trigger twice. But if Gandalf the White dies, Soulcipher Board's last ability will trigger only once.
  • Gandalf the White affects a permanent's own enters-the-battlefield and leaves-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters or leaves the battlefield. Such triggered abilities start with "when" or "whenever."
  • Gandalf the White's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • If a legendary permanent or an artifact entering or leaving the battlefield at the same time as Gandalf the White (including Gandalf the White itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If you somehow control two copies of Gandalf the White, a legendary permanent or an artifact entering or leaving the battlefield causes abilities to trigger three times, not four. A third Gandalf the White causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
  • Look at each legendary permanent and each artifact as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a nonlegendary creature that has become legendary (probably because it's a player's Ring-bearer) dies, an ability that triggers when it leaves the battlefield triggers twice.
  • Replacement effects are unaffected by Gandalf the White's ability. For example, a legendary creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.
  • The second ability applies only to casting spells. It does not, for example, change when you may activate abilities that can be activated "only as a sorcery."
  • The trigger event doesn't have to specifically refer to legendary permanents or to artifacts, nor does it have to specifically refer to when something "leaves the battlefield." For example, an ability that triggers "whenever a creature dies" would trigger twice if a legendary creature or an artifact creature dies while Gandalf the White is on the battlefield, as would an ability that triggers "whenever a permanent is put into a graveyard from the battlefield."
  • You don't need to control the permanent entering or leaving the battlefield, only the permanent that has the triggered ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Panharmonicon #605 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that apply "as [this artifact or creature] enters the battlefield," such as choosing a color with Gauntlet of Power, are also unaffected.
  • If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
  • If an artifact or creature entering the battlefield at the same time as Panharmonicon (including Panharmonicon itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If you control two Panharmonicons, an artifact or creature entering the battlefield causes abilities to trigger three times, not four. A third Panharmonicon causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
  • In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
  • Panharmonicon affects a permanent's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters the battlefield. Such triggered abilities start with "when" or "whenever."
  • Panharmonicon's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • Replacement effects are unaffected by Panharmonicon's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.
  • You don't need to control the permanent entering the battlefield, only the permanent that has the triggered ability.
  • Prices

    Seller Price
    Manapool 23.38 USD
    Tcgplayer 22.49 USD
    Cardkingdom 22.99 USD
    Cardmarket / 15.27 EUR 9.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    Vedalken Orrery #206 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The controller of Vedalken Orrery can cast nonland artifact, creature, enchantment, and sorcery cards any time they could cast an instant. This includes on other players' turns and during the upkeep step, draw step, combat phase, and end step.
  • This applies only to casting spells. It does not, for example, change when you may activate abilities that can only be activated "any time you could cast a sorcery".
  • Prices

    Seller Price
    Cardmarket 6.27 EUR / 8.25 EUR
    Manapool 23.34 USD / 50 USD
    Cardkingdom 22.99 USD / 29.99 USD
    Tcgplayer / 11.26 USD 19.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast spells as though they had flash.