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AI 🤖 Find me cards equivalent to: Garruk, Cursed Huntsman Emblem

Equivalent emblems to Garruk, Cursed Huntsman (which grants Creatures you control get +3/+3 and have trample) do not exist, as there are no other cards that create emblems with that exact effect. However, similar effects in green include:

  • Nylea, God of the Hunt — gives all your creatures trample and can pump them.
  • Overrun — grants +3/+3 and trample until end of turn.
  • Garruk Wildspeaker (ultimate) — gives +3/+3 and trample until end of turn.

No other emblem with a permanent effect like Garruk, Cursed Huntsman’s exists. Closest analogs use similar board-wide buffs temporarily.

Results:

Garruk Wildspeaker #1 Legendary Planeswalker — Garruk

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Garruk
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • The first ability can target any two lands. They don’t have to be tapped.
  • The third ability affects only creatures you control at the time it resolves. It won’t affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Tcgplayer 3.44 USD
    Cardmarket 1.88 EUR
    Cardkingdom 3.99 USD
    Manapool 2.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Untap two target lands.
    −1 Create a 3/3 green Beast creature token.
    −4 Creatures you control get +3/+3 and gain trample until end of turn.

    Garruk, Cursed Huntsman #191p Legendary Planeswalker — Garruk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Garruk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If lethal damage is dealt to one of Garruk's Wolf tokens at the same time that Garruk's loyalty is brought to 0 or less, Garruk is put into your graveyard before the Wolf's triggered ability can save him.
  • If the target creature is an illegal target by the time Garruk's second ability tries to resolve, the ability won't resolve. You won't draw a card. If the target is legal but not destroyed (most likely because it has indestructible), you will still draw.
  • Prices

    Seller Price
    Tcgplayer 2.87 USD / 3.99 USD
    Cardmarket 2.03 EUR / 4.68 EUR
    Cardkingdom 4.99 USD / 7.49 USD
    Cardsphere 2.64 USD
    Manapool 3.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    0 Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyaltycounteron each Garruk you control."
    −3Destroytarget creature. Draw a card.
    −6 You get an emblem with "Creatures you control get +3/+3 and have trample."

    Nylea, God of the Hunt #80 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 6/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Prices

    Seller Price
    Tcgplayer 23.71 USD
    Cardmarket 21.55 EUR
    Cardkingdom 27.99 USD
    Manapool 16.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. : Target creature gets +2/+2 until end of turn.

    Overrun #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.14 EUR / 0.16 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.35 USD
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Garruk Wildspeaker Legendary Planeswalker — Garruk Normal - ~$2.94

    Garruk, Cursed Huntsman Legendary Planeswalker — Garruk Normal - ~$4.01

    Nylea, God of the Hunt Legendary Enchantment Creature — God Normal - ~$22.42

    Overrun Sorcery Normal - ~$0.35

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