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"Find me cards equivalent to: Gempalm Avenger"

Similar cards to Gempalm Avenger (white, Human Soldier, cycling, Soldier synergy):
1. Gempalm Avenger (must include original for comparison)
2. Gempalm Incinerator (red Goblin version, but not white)
3. Valiant Rescuer (white; creates Soldiers when you cycle)
4. Loyal Cadet (human soldier, but lacks cycling and soldier boost)
5. Coordinated Charge (instant, not a creature, but white, has cycling and boosts soldiers)
6. Frontline Medic (creature – Human Cleric, but makes attacking creatures indestructible)


Reason:
There aren’t direct white Human Soldier creatures with cycling and soldier-boosting on cycling, but similar cards exist that support soldiers or are white and have cycling. Coordinated Charge is closest in effect despite not being a creature. No perfect equivalent in mono-white as of June 2024.

Found Cards

5 Results

Coordinated Charge

Frontline Medic

Gempalm Avenger

Gempalm Incinerator

Valiant Rescuer

Coordinated Charge #6 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.04 EUR / 0.09 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.01 USD 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +2/+1 until end of turn. Cycling (,Discardthis card: Draw a card.)

    Frontline Medic #693 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
  • The effects of battalion abilities vary from card to card. Read each card carefully.
  • Creatures that come under your control after Frontline Medic's battalion ability resolves will not be granted indestructible by this effect.
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.2 USD
    Manapool 0.15 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature:Countertarget spell with in its mana cost unless its controller pays .

    Gempalm Avenger #9 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Cardmarket 0.03 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cycling (,Discardthis card: Draw a card.) When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.

    Gempalm Incinerator #DMR-122 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • You can cycle this card even if there are no legal targets for the triggered ability.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.2 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cycling (,Discardthis card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

    Valiant Rescuer #36 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Cycling

    Rules

  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.42 USD 0.23 USD
    Cardmarket 0.09 EUR / 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling (,Discardthis card: Draw a card.)