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AI 🤖 Find me cards equivalent to: Genesis Storm

Equivalent cards to Genesis Storm (green, sorcery, “Storm” mechanic) include:

  • Hunting Pack (green, instant, also has storm, makes 4/4 Beasts)
  • Temporal Fissure (blue, sorcery, also has storm, returns permanents)
  • Sprouting Vines (green, instant, also has storm, fetches basic lands)


Reason: All listed cards are green or share the storm mechanic, with similar ramp or value effects.

Results:

Genesis Storm #70681 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Storm’s triggered ability can copy the Storm spell even if that spell is countered before that ability resolves.
  • Each Storm’s triggered ability counts only how many times you’ve cast your commander from the command zone before that triggered ability resolves. If you cast your commander again later, you won’t get another copy.
  • Each copy resolves one at a time. Any abilities that trigger on the permanent entering the battlefield resolve before the next copy resolves. The original spell is the last to resolve.
  • If you choose not to put the nonland permanent card you reveal onto the battlefield, you’ll put it on the bottom of your library with the other cards.
  • If your commander was countered, that time you cast it still counts.
  • If your library no longer has any nonland permanent cards, you’ll reveal your library and then put it back in a random order.
  • The copies are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell (such as the Storm’s ability itself) won’t trigger.
  • If you have multiple commanders, you’ll copy this spell for each time you’ve cast either of them. For example, if you’ve cast one commander once and one twice, you’ll copy this spell three times.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

    Hunting Pack #121 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Storm

    Rules

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
  • Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 20.99 USD
    Cardmarket 0.21 EUR / 12.36 EUR
    Cardkingdom 0.35 USD / 10.99 USD
    Cardsphere 0.28 USD
    Manapool 0.2 USD / 15.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

    Sprouting Vines #128 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Storm

    Rules

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
  • Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 4.78 USD
    Cardmarket 0.13 EUR / 1.64 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 2.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a basic land card, reveal that card, put it into your hand, thenshuffle Storm (When you cast this spell, copy it for each spell cast before it this turn.)

    Temporal Fissure #53 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Storm

    Rules

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
  • Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
  • You may choose new targets for any of the copies. You can make different choices for each copy.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 6.14 USD
    Cardmarket 0.07 EUR / 2.21 EUR
    Cardkingdom 0.59 USD / 4.49 USD
    Cardsphere 0.24 USD
    Manapool 0.19 USD / 2.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

    Genesis Storm Sorcery Normal

    Hunting Pack Instant Normal - ~$6.8

    Sprouting Vines Instant Normal - ~$1.4

    Temporal Fissure Sorcery Normal - ~$1.89

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