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"Find me cards equivalent to: Genju of the Realm"

Equivalent cards to Genju of the Realm (which is a five-color enchant land that animates the land):

  • Conflux (five-color theme, but not an enchant land)
  • Prismatic Omen (lands become all basic types, five-color)
  • Nylea's Intervention (land tutoring, green-based)
  • Maelstrom Nexus (five-color spell, broad impact)
  • Door to Nothingness (five-color activation)

Direct enchant land animators in five colors are unique to Genju of the Realm, but above cards are similar in supporting five-color strategies. No other enchantment animates a land in exactly the same way or with all five colors.

Found Cards

6 Results

Conflux

Door to Nothingness

Genju of the Realm

Maelstrom Nexus

Nylea's Intervention

Prismatic Omen

Conflux #3 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You don't have to find all five cards.
  • You may find multicolored cards with Conflux. The white card you find, for example, can be any number of colors, as long as white is one of them. What colors it is won't impact what other cards you can find. For example, you may find a white-blue card as the white card and another white-blue card as the blue card.
  • Prices

    Seller Price
    Manapool 1.49 USD
    Cardkingdom 2.99 USD
    Tcgplayer 2.49 USD
    Cardmarket 1.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, thenshuffle

    Door to Nothingness #1678 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Manapool / 10.08 USD 9.9 USD
    Tcgplayer 9.51 USD / 10.56 USD
    Cardmarket 4.89 EUR / 5.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. , ,Sacrificethis artifact: Target player loses the game.

    Genju of the Realm #151 Legendary Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Cardkingdom / 15.99 USD 4.99 USD
    Tcgplayer 3.66 USD / 23 USD
    Cardmarket 1.04 EUR / 7.25 EUR
    Manapool 2.61 USD / 9.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land : Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

    Maelstrom Nexus #130 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the first spell you cast in a turn already has cascade, both cascade abilities will trigger separately. Deal with them one at a time: First one cascade ability will resolve, and you'll cast the applicable card if you want. That new spell will resolve. Then the other cascade ability will resolve in the same way. Finally, the original spell will resolve.
  • This effect takes into account spells that were cast earlier in the turn before Maelstrom Nexus entered the battlefield, including any spells still on the stack. If you've already cast any spells that turn (including Maelstrom Nexus itself), this ability won't give any of your spells cascade that turn.
  • A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
  • Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
  • Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
  • If a spell with cascade is countered, the cascade ability will still resolve normally.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
  • When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
  • You exile the cards face up. All players will be able to see them.
  • Prices

    Seller Price
    Tcgplayer / 9.13 USD 1.96 USD
    Cardmarket 1.32 EUR / 3.28 EUR
    Manapool / 9.1 USD 1.93 USD
    Cardkingdom / 10.99 USD 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

    Nylea's Intervention #188 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second mode of Nylea’s Intervention has it deal damage to each creature with flying equal to twice X. It doesn’t deal X damage to them then deal X damage again.
  • Prices

    Seller Price
    Cardmarket 0.49 EUR / 0.5 EUR
    Tcgplayer 0.68 USD / 0.68 USD
    Manapool 0.52 USD / 0.59 USD
    Cardkingdom 0.79 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, thenshuffle • Nylea's Intervention deals twice X damage to each creature with flying.

    Prismatic Omen #1104 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They’ll also have the mana ability of each basic land type (for example, Forests can tap to produce {G}). They’ll still have their other subtypes and abilities.
  • Giving a land extra basic land types doesn’t change its name or whether it’s legendary or basic.
  • Prices

    Seller Price
    Manapool 9.06 USD / 8.8 USD
    Tcgplayer / 12.79 USD 9.11 USD
    Cardmarket / 5.77 EUR 6.1 EUR
    Cardkingdom / 10.99 USD 8.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control are every basic land type in addition to their other types.