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4 Cards Found

AI 🤖 Find me cards equivalent to: Geomancer's Gambit

Equivalent cards to Geomancer's Gambit (red, sorcery, land destruction, replaces land):
1. Field Trip (green, ramp--not land destruction but fetches a land to hand).
2. Roiling Regrowth (green, ramp--sacrifice a land, fetch two basics).
3. Cleansing Wildfire (red, sorcery, destroys land, controller searches for a basic land and draws a card—closest in effect).

Closest true equivalent in red:

  • Cleansing Wildfire: Same color, same mana cost, nearly identical effect.


Reason: Both Geomancer’s Gambit and Cleansing Wildfire are red sorceries, destroy a land, have the controller fetch a basic, and replace themselves (draw a card).

Results:

Cleansing Wildfire #137 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target land is an illegal target by the time Cleansing Wildfire tries to resolve, the spell doesn’t resolve. No player searches for a basic land card and you don’t draw a card. If the target is legal but not destroyed (most likely because it has indestructible), its controller does search for a basic land card and you do draw a card.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 0.64 USD
    Cardmarket 0.39 EUR / 0.68 EUR
    Cardkingdom 0.69 USD / 0.99 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, thenshuffle Draw a card.

    Field Trip #131 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Learn

    Rules

  • If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
  • If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
  • If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
  • If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.08 USD
    Cardmarket 0.08 EUR / 0.16 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a basic Forest card, put that card onto the battlefield tapped, thenshuffle Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, ordiscarda card to draw a card.)

    Geomancer's Gambit #125 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If the target land is an illegal target by the time Geomancer’s Gambit tries to resolve, the spell doesn’t resolve. Its controller doesn’t search for a basic land card and you don’t draw a card. If the target is legal but not destroyed (most likely because it has indestructible), its controller does search and you do draw.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.35 USD
    Cardmarket 0.07 EUR / 0.53 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, thenshuffle Draw a card.

    Roiling Regrowth #390 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.74 USD / 1.21 USD
    Cardmarket 0.28 EUR / 0.73 EUR
    Cardsphere 1.69 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, thenshuffle

    Cleansing Wildfire Sorcery Normal - ~$0.57

    Field Trip Sorcery Normal - ~$0.19

    Geomancer's Gambit Sorcery Normal - ~$0.29

    Roiling Regrowth Instant Normal - ~$1.13

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