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"Find me cards equivalent to: Gerrard's Hourglass Pendant"

Cards equivalent to Gerrard's Hourglass Pendant (Legendary Artifact, colorless, Flash, interaction with extra turns / graveyard recursion) are rare. Here are the closest colorless Legendary Artifacts with related effects:
1. Mirage Mirror — Versatile, colorless Legendary Artifact with flash-like interactions, can copy any artifact, creature, enchantment, or land until end of turn.
2. Karn's Sylex — Legendary Artifact, colorless, interacts with game flow and board state, but not exactly extra turns or graveyard recursion.
3. Bolsa's Citadel — Legendary Artifact, colorless, graveyard interactions (indirectly), but mainly topdeck manipulation.

Gerrard's Hourglass Pendant is quite unique in countering extra turns and returning permanents from your graveyard, especially at instant speed. No direct equivalent exists, but above are the closest options in colorless Legendary Artifacts.

Found Cards

3 Results

Gerrard's Hourglass Pendant

Karn's Sylex

Mirage Mirror

Gerrard's Hourglass Pendant #93 Legendary Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • An “extra turn” is any turn created by a spell or ability. Notably, it doesn’t include additional turns taken in tournaments after time expires for a round.
  • Extra turns can still be created while Gerrard’s Hourglass Pendant is on the battlefield. They’re not skipped until they would begin, so if Gerrard’s Hourglass Pendant leaves the battlefield before that happens, the extra turns will be unaffected.
  • Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player’s graveyard from the battlefield will likewise stay in the graveyard.
  • Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t return to the battlefield because of the last ability.
  • You choose what an Aura card put onto the battlefield this way will enchant. You can’t choose any permanent cards entering the battlefield at the same time as that Aura. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD
    Cardmarket 1.58 EUR / 1.68 EUR
    Tcgplayer 4.06 USD
    Manapool 2.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

    Karn's Sylex #234p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
  • An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • If a spell or an activated ability that isn’t a mana ability has a cost that requires a player to pay life, that spell or ability can’t be cast or activated.
  • Other things may still cause players to pay life, such as a resolving spell or ability.
  • Players may always pay 0 life, even if an effect says they can’t pay life.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 6.49 USD
    Tcgplayer 1.56 USD / 0.93 USD
    Manapool 0.98 USD
    Cardmarket 1.84 EUR / 2.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Karn's Sylex enters tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. , , Exile Karn's Sylex:Destroyeach nonland permanent with mana value X or less. Activate only as a sorcery.

    Mirage Mirror #7025 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mirage Mirror becomes a copy of a legendary permanent you control, you'll put one of them into your graveyard.
  • If Mirage Mirror becomes a copy of an Aura, it's put into its owner's graveyard unless it's somehow attached to an appropriate object or player already. If it becomes a copy of an Equipment and is attached to a creature, it'll become unattached when it becomes a non-Equipment artifact again.
  • If Mirage Mirror becomes a creature the same turn it enters the battlefield, you can't attack with it or use any of its {T} abilities (if it gains any) unless it has haste.
  • If Mirage Mirror copies a permanent that's copying something else, it will become whatever the target is copying.
  • If an effect begins to apply to Mirage Mirror before it becomes a copy of another permanent, that effect will continue to apply. For example, if Mirage Mirror is activated twice in response to itself targeting first Rampaging Hippo then Frilled Sandwalla, the ability it has while it's a copy of Frilled Sandwalla can be activated and its effect will continue to apply while Mirage Mirror is a copy of Rampaging Hippo.
  • If you activate Mirage Mirror's ability multiple times in a turn in response to itself, then each time one of those abilities resolves, it will overwrite whatever Mirage Mirror is copying. Mirage Mirror will wind up as a copy of the permanent targeted by the last ability to resolve. When the turn ends, all instances of the ability will wear off at the same time.
  • Mirage Mirror copies the printed values of the target permanent, plus any copy effects that have been applied to it. It won't copy counters on that permanent or effects that have changed its power, toughness, types, color, or so on. Notably, it won't copy effects that made the target permanent become a creature.
  • Once Mirage Mirror's ability resolves, it no longer has that ability.
  • Prices

    Seller Price
    Cardmarket 11.05 EUR
    Tcgplayer 10.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.