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AI 🤖 Find me cards equivalent to: Gideon's Sacrifice

Equivalent cards to Gideon's Sacrifice (White, damage redirection):

  • Martyr's Bond (redirects sacrifice, more broad)
  • Divine Deflection (redirects/allows to prevent any amount of damage)
  • Faith's Shield (gives protection, not an exact redirect, but similar defensive use)
  • Martyrdom (redirects damage to a chosen creature you control)

All are white cards with similar effects for damage redirection/protection.

Results:

Divine Deflection #18 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Divine Deflection can prevent damage from multiple sources dealing damage simultaneously (such as during combat). If the chosen value for X won’t prevent all the damage, you choose which sources to prevent damage from.
  • Divine Deflection can prevent damage that would be dealt to you, one or more creatures you control, and/or one or more planeswalkers you control.
  • Divine Deflection’s effect is not a redirection effect. If it prevents damage, Divine Deflection (not the original source) deals damage to the targeted permanent or player as part of that prevention effect. Divine Deflection is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.
  • Divine Deflection’s only target is the permanent or player it may deal damage to. You choose that target as you cast Divine Deflection, not at the time it prevents damage.
  • If Divine Deflection can’t deal damage to the targeted permanent or player (because the creature is no longer on the battlefield, or is no longer a creature, or the player is no longer in the game, for example), it will still prevent damage. It just won’t deal any damage itself.
  • If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.
  • If damage is dealt to multiple permanents you control, or is dealt to you and at least one permanent you control, you choose which of that damage to prevent if the chosen value for X won’t prevent all the damage. For example, if 3 damage would be dealt to you and to each of two creatures you control, and Divine Deflection will prevent the next 3 damage, you might choose to prevent the next 2 damage it would deal to you and the next 1 damage it would deal to one of the creatures, among other choices. You don’t decide until the point at which the damage would be dealt.
  • If the targeted permanent or player is an illegal target by the time Divine Deflection resolves, the entire spell doesn’t resolve. No damage will be prevented.
  • Whether the targeted permanent or player is still a legal target is not checked after Divine Deflection resolves. For example, if a creature targeted by Divine Deflection gains shroud after Divine Deflection resolves, Divine Deflection can still deal damage to that creature.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 1.12 USD
    Cardmarket 0.22 EUR / 0.66 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

    Faith's Shield #7 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A player with protection from a color can’t be damaged, enchanted (including by Curses), or targeted by anything of that color.
  • Faith’s Shield targets a permanent regardless of how much life you have. If that permanent is an illegal target when Faith’s Shield tries to resolve, Faith’s Shield won’t resolve and none of its effects will happen. Neither you nor any of your permanents will gain protection from a color.
  • You choose only one color (not one color per player and permanent). You choose the color as Faith’s Shield resolves.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 4.45 USD
    Cardmarket 0.33 EUR / 1.34 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Manapool 0.15 USD / 1.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

    Gideon's Sacrifice #68 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gideon's Sacrifice doesn't change the source of the damage or whether the damage is combat damage.
  • Gideon's Sacrifice has no effect on damage already dealt earlier in the turn.
  • If the chosen creature or planeswalker isn't on the battlefield or isn't a creature or planeswalker at the time damage would be dealt, the damage won't be redirected.
  • If you cast more than one Gideon's Sacrifice in one turn, all damage that would be dealt at once to you and/or permanents you control is dealt to one of the chosen permanents of your choice. It's not dealt to all of them, and you can't split the damage between them. The next time damage would be dealt to you, you may choose a different one of those permanents to be dealt that damage.
  • If you control no creatures or planeswalkers as Gideon's Sacrifice resolves, nothing happens. The damage redirection effect won't be able to be applied to any damage events.
  • More damage can be redirected to the chosen creature than it has toughness or to the chosen planeswalker than it has loyalty, as long as that damage is all dealt at once (like combat damage is) or is all dealt while a single spell or ability is resolving.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.39 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).

    Martyr's Bond #77945 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each opponent must sacrifice only one permanent for each trigger, even if the nonland permanent you controlled that went to the graveyard had multiple types. For example, if an artifact creature you control is put into a graveyard from the battlefield, each opponent sacrifices exactly one artifact or creature, and that permanent doesn’t need to be an artifact creature.
  • If Martyr’s Bond and other nonland permanents are put into the graveyard from the battlefield at the same time, Martyr’s Bond will trigger for itself and each of those other nonland permanents.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.

    Martyrdom #10a Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Can be used to redirect damage from that creature to itself. This has no particularly useful effect.
  • If the target creature is not still on the battlefield when the damage is to be redirected, the damage stays where it is.
  • If the target stops being a creature, you can’t redirect damage to it until/unless it becomes a creature again.
  • Prices

    Seller Price
    Tcgplayer 0.45 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.35 USD
    Manapool 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

    Divine Deflection Instant Normal - ~$0.52

    Faith's Shield Instant Normal - ~$1.41

    Gideon's Sacrifice Instant Normal - ~$0.22

    Martyr's Bond Enchantment Normal

    Martyrdom Instant Normal - ~$0.32

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