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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Gift of Wrath"

Cards similar to Gift of Wrath (red Aura enchantments that buff a creature and/or leave a token):
1. Dragon Mantle – red Aura, enchants creature, gives a small stat boost, but no token.
2. Madcap Skills – red Aura, +3/+0 and menace, no token.
3. Furious Rise – not an Aura, but red enchantment with exile/token synergy.
4. Scorching Dragonfire – not an Aura, but red, deals damage.
5. Unstoppable Ash – not red, not an Aura, does a similar buff thing but not a good match.

Conclusion: Closest options are Madcap Skills and Dragon Mantle; neither makes a token, but both are red Auras that boost and grant evasion.


Reason: There are very few red Auras that both buff, grant menace, and make a token. Most just buff and/or grant evasion.

Found Cards

6 Results

Dragon Mantle

Furious Rise

Gift of Wrath

Madcap Skills

Scorching Dragonfire

Unstoppable Ash

Dragon Mantle #119 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the target creature is an illegal target by the time Dragon Mantle tries to resolve, it doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.28 USD 0.15 USD
    Cardmarket / 0.27 EUR 0.04 EUR
    Tcgplayer / 0.61 USD 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card. Enchanted creature has ": This creature gets +1/+0 until end of turn."

    Furious Rise #136 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.
  • Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.
  • If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
  • If you don't control a creature with power 4 or greater as your end step begins, Furious Rise's ability doesn't trigger. If you don't control one as the ability resolves, it has no effect. It doesn't have to be the same creature at both times, however.
  • Playing an exiled card causes it to leave exile. You can't play it multiple times.
  • Prices

    Seller Price
    Cardmarket 0.08 EUR / 0.15 EUR
    Manapool 0.15 USD / 0.16 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.09 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.

    Gift of Wrath #143 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.04 EUR / 0.08 EUR
    Tcgplayer / 0.21 USD 0.05 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.

    Madcap Skills #98 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.33 EUR 0.14 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Tcgplayer / 0.6 USD 0.06 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+0 and has menace.

    Scorching Dragonfire #596 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Scorching Dragonfire's replacement effect will exile the target creature or planeswalker if it would die this turn for any reason, not just due to lethal damage. It applies to the target creature or planeswalker even if Scorching Dragonfire deals no damage to it (most likely due to a prevention effect).
  • Scorching Dragonfire's replacement effect will exile the target creature or planeswalker if it would die this turn for any reason, not just due to lethal damage.
  • Scorching Dragonfire's replacement effect will exile the target creature or planeswalker if it would die this turn for any reason, not just due to lethal damage.
  • Prices

    Seller Price
    Cardmarket 0.15 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

    Unstoppable Ash #137 Creature — Treefolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Champion Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 8.15 USD 1.96 USD
    Cardmarket / 3.15 EUR 0.6 EUR
    Tcgplayer 1.25 USD / 8.18 USD
    Cardkingdom 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Champion a Treefolk or Warrior (When this enters,sacrificeit unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.