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4 Cards Found

AI 🤖 Find me cards equivalent to: Gimli's Reckless Might

Equivalent cards to Gimli's Reckless Might (which gives creatures you control indestructible when a legendary creature enters) in Red/Green:
1. Heroic Intervention (Green) — Gives permanents you control indestructible and hexproof until end of turn.
2. Tajic, Legion's Edge (Red/White, but close) — Prevents noncombat damage to other creatures, partial indestructibility.
3. Wrap in Vigor (Green) — Regenerates each creature you control.

These protect your board, similar to Gimli's Reckless Might, in Green or Red.

Results:

Gimli's Reckless Might #494 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Gimli's Reckless Might's formidable ability checks the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Prices

    Seller Price
    Tcgplayer 3.64 USD / 2.69 USD
    Cardkingdom 6.49 USD / 4.49 USD
    Cardsphere 3.63 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

    Heroic Intervention #999 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A planeswalker with indestructible still loses loyalty counters as it's dealt damage and will still be put into its owner's graveyard if its loyalty reaches 0.
  • The set of permanents affected by Heroic Intervention is determined as the spell resolves. Permanents you begin to control later in the turn won't gain hexproof and indestructible.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price
    Tcgplayer 13.32 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Permanents you control gain hexproof and indestructible until end of turn.

    Tajic, Legion's Edge #204p Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste Mentor

    Rules

  • If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD / 2.27 USD
    Cardmarket 0.23 EUR / 0.93 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic gains first strike until end of turn.

    Wrap in Vigor #141 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Wrap in Vigor sets up a separate regeneration shield on each creature you control at the time it resolves.
  • Prices

    Seller Price
    Tcgplayer 1.71 USD / 28.59 USD
    Cardmarket 1.1 EUR / 4.1 EUR
    Cardkingdom 2.79 USD / 13.99 USD
    Cardsphere 1.4 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate each creature you control.

    Gimli's Reckless Might Enchantment Normal - ~$4.19

    Heroic Intervention Instant Normal - ~$13.32

    Tajic, Legion's Edge Legendary Creature — Human Soldier Normal - ~$0.87

    Wrap in Vigor Instant Normal - ~$7.67

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