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AI 🤖 Find me cards equivalent to: Gisa's Bidding

Equivalent cards to Gisa's Bidding (black, creates zombie tokens):
1. Dark Salvation – creates Zombie tokens and can also shrink a creature.
2. Ghoulcaller’s Chant – returns Zombies from graveyard, though not token creation, it's close in theme.
3. Dread Summons – mills and creates Zombie tokens for each creature card milled this way.
4. Army of the Damned – creates a large number of Zombie tokens.
5. No Rest for the Wicked – not direct token creation, but strong Zombie synergy.


Reason: Matching black cards that make Zombie tokens or work with Zombies.

Results:

Army of the Damned #68 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.65 USD
    Cardmarket 0.55 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.59 USD
    Manapool 0.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create thirteen tapped 2/2 black Zombie creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Dark Salvation #87s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the targeted creature becomes an illegal target, the targeted player will still get Zombie tokens.
  • You choose up to one target creature total, not a separate target for each Zombie that player controls.
  • You may cast Dark Salvation with X as 0 just to have a creature get -1/-1 for each Zombie a player controls, and you may cast it without targeting any creature just to have a player get Zombie tokens. If you really just want to cast a spell, you can even cast it with X as 0 without a target creature and have neither effect do anything.
  • Prices

    Seller Price
    Tcgplayer 3.04 USD
    Cardmarket 2.37 EUR / 1.59 EUR
    Cardkingdom 3.49 USD
    Manapool 2.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

    Dread Summons #20 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill

    Rules

  • If a creature card has an ability that replaces going to the graveyard with moving somewhere else "instead," that card won't count toward the number of Zombies you get. Conversely, creature cards with a triggered ability that removes them from the graveyard when they're put there from anywhere (or your library) will count toward that number.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardmarket 1 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.6 USD
    Manapool 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (Tomilla card, a player puts the top card of their library into their graveyard.)

    Gisa's Bidding #114 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Madness

    Rules

  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.55 USD
    Cardmarket 0.13 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 2/2 black Zombie creature tokens. Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    No Rest for the Wicked #142 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you sacrifice No Rest for the Wicked on the same turn you cast it, all creature cards that were put into your graveyard from the battlefield that turn will be returned to your hand, including any that were put into your graveyard before No Rest for the Wicked entered the battlefield.
  • It doesn’t matter who controlled the creature cards when they were on the battlefield. As long as they were put into your graveyard, you get to put them into your hand.
  • Prices

    Seller Price
    Tcgplayer 0.52 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.5 USD
    Manapool 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

    Army of the Damned Sorcery Normal - ~$0.79

    Dark Salvation Sorcery Normal - ~$2.56

    Dread Summons Sorcery Normal - ~$0.66

    Gisa's Bidding Sorcery Normal - ~$0.32

    No Rest for the Wicked Enchantment Normal - ~$0.44

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