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"Find me cards equivalent to: Glimpse of Nature"

Equivalent cards to Glimpse of Nature (Sorcery, Green, similar effect):
1. Beck // Call (Blue/Green, Sorcery, similar triggered draw effect with creatures, but not mono-green)
2. Soul of the Harvest (Green, Creature, not a sorcery, but similar triggered ability)
3. Primordial Sage (Green, Creature, same as above)
4. Keen Sense (Green, Enchantment, draws when creature deals damage)

Closest sorcery alternatives in mono-green: None exactly match Glimpse of Nature as a sorcery. Only Beck // Call comes close but is not strictly green. Glimpse of Nature is unique as a green sorcery with that effect.

Found Cards

5 Results

Beck

Glimpse of Nature

Keen Sense

Primordial Sage

Soul of the Harvest

Beck (Beck // Call) #123 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Split
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fuse

    Rules

  • Beck triggers when any creature enters the battlefield, no matter who controls it.
  • If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
  • If you cast Beck // Call as a fused split spell, the triggered ability it creates will be in effect when the Bird creature tokens enter the battlefield. You’ll draw up to four cards.
  • If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
  • If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.
  • On the stack, a split spell that hasn’t been fused has only that half’s characteristics and mana value. The other half is treated as though it didn’t exist.
  • Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.
  • Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
  • To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
  • When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
  • When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.
  • You can choose the same object as the target of each half of a fused split spell, if appropriate.
  • Prices

    Seller Price
    Tcgplayer / 0.76 USD 0.33 USD
    Cardmarket 0.21 EUR / 0.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature enters this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)

    Call (Beck // Call) #123 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Split
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fuse

    Rules

  • Beck triggers when any creature enters the battlefield, no matter who controls it.
  • If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
  • If you cast Beck // Call as a fused split spell, the triggered ability it creates will be in effect when the Bird creature tokens enter the battlefield. You’ll draw up to four cards.
  • If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
  • If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.
  • On the stack, a split spell that hasn’t been fused has only that half’s characteristics and mana value. The other half is treated as though it didn’t exist.
  • Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.
  • Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
  • To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
  • When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
  • When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.
  • You can choose the same object as the target of each half of a fused split spell, if appropriate.
  • Prices

    Seller Price
    Manapool / 0.51 USD 0.15 USD
    Cardkingdom / 1.99 USD 0.49 USD
    Tcgplayer / 0.79 USD 0.3 USD
    Cardmarket 0.25 EUR / 0.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.)

    Glimpse of Nature #118 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The delayed triggered ability created by Glimpse of Nature resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 1.27 USD
    Manapool 0.64 USD
    Cardmarket 1.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell this turn, draw a card.

    Keen Sense #213 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If this Aura enchants an opponent's creature, you won't draw a card when that creature damages you. The creature has to deal damage to one of your opponents for the ability to trigger.
  • You draw one card each time the enchanted creature deals damage to an opponent, no matter how much damage it deals or whether it was dealt in combat.
  • Prices

    Seller Price
    Cardmarket / 6.46 EUR 1.81 EUR
    Manapool 2.31 USD / 104.18 USD
    Tcgplayer 2.46 USD / 33.77 USD
    Cardkingdom / 27.99 USD 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

    Primordial Sage #422 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.96 USD
    Cardmarket 0.73 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 1.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, you may draw a card.

    Soul of the Harvest #432 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • A creature card that enters as a copy of a token creature is still a nontoken creature. You'll be able to draw a card.
  • Prices

    Seller Price
    Tcgplayer 1.5 USD
    Cardkingdom 3.99 USD
    Cardmarket 3.33 EUR
    Manapool 1.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever another nontoken creature you control enters, you may draw a card.