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4 Cards Found

AI 🤖 Find me cards equivalent to: Gloom

Equivalent cards to Gloom (which is black) that tax or hinder white spells/enchantments include:
1. Chill (blue) – White spells cost {2} more to cast.
2. Koskun Falls (black) – Black card that taxes attacking creatures, but not white-specific.
3. Damping Matrix (colorless) – Not white-specific or black, but taxes abilities.

Closest black equivalent to Gloom targeting white specifically doesn't really exist, only Gloom itself. For blue, Chill is the direct parallel:

Example card:
Chill
White spells cost {2} more to cast.


Reason: Gloom is unique in black; Chill is closest in blue. There is no other black card that directly taxes white the way Gloom does.

Results:

Chill #4 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 27.28 USD
    Cardmarket 11.86 EUR
    Cardkingdom 29.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red spells cost more to cast.

    Damping Matrix #218 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A mana ability is an ability that produces mana, not an ability that costs mana.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities, such as equip, are activated abilities and will have colons in their reminder text.
  • Damping Matrix’s ability affects only artifacts and creatures on the battlefield. Activated abilities that work in other zones (such as bloodrush or unearth) can still be activated. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.
  • Prices

    Seller Price
    Tcgplayer 0.82 USD / 4.36 USD
    Cardmarket 0.6 EUR / 4.7 EUR
    Cardkingdom 0.79 USD / 6.99 USD
    Cardsphere 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

    Gloom #113 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The additional mana is paid at the same time the spell/ability is cast/activated.
  • The extra mana is not considered part of the activation cost. It is a separate cost.
  • The extra mana is part of the total cost, so cost reducers can be applied to this cost.
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    White spells cost more to cast. Activated abilities of white enchantments cost more to activate.

    Koskun Falls #55 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In the Two-Headed Giant format, you still only have to pay once per creature.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Unless some effect explicitly says otherwise, a creature that can't attack you can still attack a planeswalker you control.
  • Prices

    Seller Price
    Tcgplayer 13.06 USD
    Cardmarket 7.88 EUR
    Cardkingdom 14.99 USD
    Cardsphere 12.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

    Chill Enchantment Normal - ~$23.04

    Damping Matrix Artifact Normal - ~$2.74

    Gloom Enchantment Normal

    Koskun Falls World Enchantment Normal - ~$12

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