🤖 ManaHive AI
Closest equivalents to Glowcap Lantern (Artifact — Equipment, green, explore & top card viewing):
1. Pathfinder's Torch (Unstable): Equipment, gives creature Whenever this attacks, scry
1. (Not explore, but similar in library manipulation. Colorless, though.)
2. Curiosity Crafter is not an equipment, but allows card draw related to attacks (not green, but similar effects are rare in equipment).
3. Curiosity (enchantment) grants a triggered draw on damage, not an equipment or green, but closest to an information theme.
Reason: No direct green equipment grants look at the top card and explore. Closest are Sword of the Animist (ramp on attack, colorless), and spells like Path of Discovery or Jadelight Ranger (explore related, not equipment).
For green artifact/equipments, the combination of explore and look at the top card is unique to Glowcap Lantern. Best matches involve partial effects only.
6 Results
Curiosity
Curiosity Crafter
Glowcap Lantern
Jadelight Ranger
Path of Discovery
Sword of the Animist
Curiosity #2569 Enchantment — Aura
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| Rarity: | Rare |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.Curiosity Crafter #191 Creature — Bird Wizard
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.Glowcap Lantern #187 Artifact — Equipment
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1counteron that creature, then put the card back or put it into your graveyard.) EquipJadelight Ranger #136 Creature — Merfolk Scout Ranger
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/1 |
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| Layout: | Normal |
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When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1counteron this creature, then put the card back or put it into your graveyard. Then repeat this process.)Path of Discovery #386 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1counteron the creature, then put the card back or put it into your graveyard.)Sword of the Animist #452 Legendary Artifact — Equipment
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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