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"Find me cards equivalent to: Goblin Caves"

Equivalent cards to Goblin Caves (type: Enchantment — Aura, color: Red, similar static effect on Goblins):
1. Fortified Area (type: Enchantment, color: White, gives Wall creatures +0/+1 and banding, not specific to Goblins but similar defensive buff.)
2. Shared Animosity (type: Enchantment, color: Red, Goblins get stronger when attacking.)
3. Goblin War Drums (type: Enchantment, color: Red, gives Goblins menace.)

Closest direct equivalents are rare. Goblin Caves is unique for its +0/+2 static Aura buff for Goblins. Use Shared Animosity or Goblin War Drums for global red Goblin buffs.

Found Cards

4 Results

Fortified Area

Goblin Caves

Goblin War Drums

Shared Animosity

Fortified Area #14 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.51 USD
    Cardmarket 2.25 EUR
    Cardkingdom 1.99 USD
    Manapool 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

    Goblin Caves #64 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Works even if placed on one of your opponent's Mountains.
  • Works if enchanting a Snow-Covered Mountain.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.48 USD
    Cardmarket 1.11 EUR
    Tcgplayer 1.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

    Goblin War Drums #133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple War Drums are not cumulative. They are redundant.
  • When combined with an effect that reads "Each creature you control can't be blocked by more than one creature," none of your creatures can be blocked.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR / 2.12 EUR
    Manapool 0.84 USD / 2.46 USD
    Tcgplayer / 2.19 USD 1.09 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have menace. (They can't be blocked except by two or more creatures.)

    Shared Animosity #49 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, only creatures you control trigger the ability and get the bonus, but your teammate's attacking creatures are included in the calculation of those bonuses.
  • This ability counts creatures, not creature types. For example, if you attack with five creatures — an Elf Shaman, an Elf Warrior, a Goblin Shaman, an Elemental, and a creature with all creature types — the ability will trigger five times. Those creatures will get +3/+0, +2/+0, +2/+0, +1/+0, and +4/+0, respectively.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD / 11.99 USD
    Cardmarket / 5.77 EUR 2.29 EUR
    Manapool 2.44 USD / 10.27 USD
    Tcgplayer / 11.12 USD 2.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.