🤖 ManaHive AI
Equivalent cards to Goblin Game (Sorcery, Red, Multiplayer Chaos/Loss of Life effects):
1. Final Fortune – Sorcery, Red, gives an extra turn but you lose the game at end of that turn.
2. Risky Move – Enchantment, Red, causes creatures to swap control and may result in loss of control, similar chaos theme.
3. Chance Encounter – Enchantment, Red, coin-flip based, high volatility in outcomes.
4. Scrambleverse – Sorcery, Red, randomly redistributes all nonland permanents among players.
5. Warp World – Sorcery, Red, shuffles all permanents into libraries and then redeals.
Reason: No other card exactly duplicates Goblin Game’s unique mechanic, but the above cards are Red sorceries or enchantments causing chaotic multiplayer effects, often resulting in unpredictable loss or life swings.
6 Results
Chance Encounter
Final Fortune
Goblin Game
Risky Move
Scrambleverse
Warp World
Chance Encounter #182 Enchantment
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| Converted Cost: | 4 |
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Whenever you win a coin flip, put a luckcounteron this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.Final Fortune #1956 Instant
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| Converted Cost: | 2 |
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.Goblin Game #PLS-61 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 7 |
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Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.Risky Move #223 Enchantment
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| Converted Cost: | 6 |
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At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.Scrambleverse #153 Sorcery
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| Converted Cost: | 8 |
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For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.Warp World #150 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 8 |
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| Layout: | Normal |
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