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AI 🤖 Find me cards equivalent to: Goblin War Drums

Equivalent cards to Goblin War Drums (which give creatures you control menace):

  • Gruul War Chant (Red/Green, gives your creatures +1/+0 and menace)
  • Subira, Tulzidi Caravanner (Red, gives creatures you control menace until end of turn)
  • Rally the Ranks (White, not direct equivalent, but boosts a chosen creature type—mentioning for tribal)

Closest direct equivalent in just red is Subira, Tulzidi Caravanner for the menace effect, though it's temporary. There are no perfect functional reprints in mono-red, but Gruul War Chant is close in a red deck with green.

Results:

Goblin War Drums #133 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple War Drums are not cumulative. They are redundant.
  • When combined with an effect that reads "Each creature you control can't be blocked by more than one creature," none of your creatures can be blocked.
  • Prices

    Seller Price
    Tcgplayer 1.19 USD / 1.62 USD
    Cardmarket 0.53 EUR / 1.55 EUR
    Cardkingdom 1.99 USD / 3.49 USD
    Cardsphere 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have menace. (They can't be blocked except by two or more creatures.)

    Gruul War Chant #203 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.68 USD
    Cardmarket 0.09 EUR / 0.49 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Attacking creatures you control get +1/+0 and have menace.

    Rally the Ranks #20s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Rally the Ranks leaves the battlefield that turn.
  • You must choose an existing creature type, such as Hippo or Hellion. You can’t choose card types (e.g., artifact) or supertypes (e.g., snow).
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 0.94 EUR / 1.16 EUR
    Cardkingdom 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

    Subira, Tulzidi Caravanner #82008 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • If the target creature's power is greater than 2 as the first activated ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Once Subira's last ability resolves, check to see if the delayed triggered ability should trigger based on the power of the creatures immediately after damage is dealt, not based on their power as the ability resolves.
  • Once a creature with power 2 or less has been blocked, Subira's middle ability won't cause it to become unblocked.
  • You can activate Subira's last ability if your hand is empty. You simply discard zero cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste : Another target creature with power 2 or less can't be blocked this turn. , ,Discardyour hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

    Goblin War Drums Enchantment Normal - ~$1.63

    Gruul War Chant Enchantment Normal - ~$0.42

    Rally the Ranks Enchantment Normal - ~$1.47

    Subira, Tulzidi Caravanner Legendary Creature — Human Shaman Normal

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