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"Find me cards equivalent to: Goldfury Strider"

Goldfury Strider equivalent cards in red artifact creatures are:
1. Lizard Blades (Red, Artifact Creature — Equipment Lizard, Double strike, reconfigure)

  • Both are red artifact creatures and offer an aggressive combat ability.
    2. Sparring Construct (Colorless, Artifact Creature — Construct)
  • Not red, but common in artifact creature strategies, gives a +1/+1 counter.
    3. Bronze Guardian (Red and White, Artifact Creature — Golem, Double strike, artifact protection)
  • Closest golem artifact creature with a combat-focused ability.

No card fully replicates Goldfury Strider’s combination of being a red artifact creature with a tap-artifacts-for-pump ability and trample, but these are functionally and color-wise the most similar.

Found Cards

4 Results

Bronze Guardian

Goldfury Strider

Lizard Blades

Sparring Construct

Bronze Guardian #234 Artifact Creature — Golem

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: */5
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ward

    Rules

  • Once a ward ability has triggered, it doesn't matter if the artifact loses ward (most likely because Bronze Guardian leaves the battlefield in response) before the ability resolves. The controller of the spell or ability will still have to pay {2} or the spell or ability will be countered.
  • The ability that defines Bronze Guardian's power applies in all zones, not only while it is on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 1.99 USD
    Manapool 0.17 USD / 0.85 USD
    Cardmarket 0.43 EUR
    Tcgplayer 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.

    Goldfury Strider #152 Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • You can tap any two untapped artifacts and/or creatures you control, including Goldfury Strider and other creatures you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Goldfury Strider's activated ability.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.06 USD / 0.1 USD
    Cardmarket 0.04 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

    Lizard Blades #153 Artifact Creature — Equipment Lizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Equipment
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reconfigure

    Rules

  • Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
  • An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
  • An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
  • An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
  • As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
  • Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
  • If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
  • If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
  • Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
  • Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
  • Prices

    Seller Price
    Manapool / 2.86 USD 2.41 USD
    Cardkingdom 4.49 USD / 4.99 USD
    Cardmarket 2.39 EUR / 2.47 EUR
    Tcgplayer / 2.54 USD 2.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Equipped creature has double strike. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

    Sparring Construct #232 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another creature is dealt lethal damage at the same time as Sparring Construct, Sparring Construct’s ability can’t put a +1/+1 counter on the other creature in time to save it.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.09 USD / 0.5 USD
    Manapool / 0.34 USD 0.15 USD
    Cardmarket 0.05 EUR / 0.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, put a +1/+1counteron target creature you control.