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6 Cards Found

AI 🤖 Find me cards equivalent to: Goldnight Castigator

Equivalent cards to Goldnight Castigator must be red creatures with flying, haste, high power/toughness for cost, and a downside. Here are some options:

  • Ball Lightning: 6/1, trample, haste, but sacrifices at end of turn.
  • Spark Elemental: 3/1, trample, haste, sacrifices at end of turn.
  • Furnace Whelp: 2/2, flying, can pump power, but needs mana investment (not a direct downside, but lower base stats).
  • Thunderblust: 7/2, trample, haste, sacrifices at end of turn, then comes back with persist.


Reason:
All are red creatures with high stats for their cost, haste (and/or flying), and a significant drawback.

Results:

Ball Lightning #2 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 6/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • The creature is sacrificed at the end of every turn in which it is on the battlefield. There is no choice about what turn to sacrifice it.
  • Prices

    Seller Price
    Tcgplayer 0.92 USD
    Cardkingdom 1.29 USD
    Manapool 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step,sacrificethis creature.

    Furnace Whelp #143 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.05 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : This creature gets +1/+0 until end of turn.

    Goldnight Castigator #162 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/9
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • If multiple replacement effects could apply to damage being dealt to you or Goldnight Castigator, you choose the order to apply those effects.
  • If you control two Goldnight Castigators and a source would deal damage to you, it deals four times that much damage instead. If you control a third Goldnight Castigator, the source deals eight times that much damage to you, and so on. Damage dealt to a Goldnight Castigator is only doubled, regardless of how many are on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.54 USD / 1.56 USD
    Cardmarket 0.49 EUR / 1.14 EUR
    Cardkingdom 1.29 USD / 1.99 USD
    Cardsphere 0.64 USD
    Manapool 0.44 USD / 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to this creature, it deals double that damage to this creature instead.

    Spark Elemental #12 Token Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 3/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Haste Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Text

    Trample, haste At the beginning of the end step,sacrificeSpark Elemental.

    Spark Elemental #79 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 1.4 USD
    Cardmarket 0.12 EUR / 0.72 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.31 USD
    Manapool 0.17 USD / 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and as soon as it comes under your control.) At the beginning of the end step,sacrificethis creature.

    Thunderblust #131 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 7/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Persist

    Rules

  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 1.5 USD
    Cardmarket 0.32 EUR / 0.9 EUR
    Cardkingdom 1.49 USD / 3.49 USD
    Cardsphere 0.64 USD
    Manapool 0.29 USD / 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste This creature has trample as long as it has a -1/-1counteron it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Ball Lightning Creature — Elemental Normal - ~$0.96

    Furnace Whelp Creature — Dragon Normal - ~$0.16

    Goldnight Castigator Creature — Angel Normal - ~$0.99

    Spark Elemental Token Creature — Elemental Token - ~$0.17

    Spark Elemental Creature — Elemental Normal - ~$0.55

    Thunderblust Creature — Elemental Normal - ~$1.09

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