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5 Cards Found

AI 🤖 Find me cards equivalent to: Gorgon Flail

Similar cards to Gorgon Flail (which is colorless and gives deathtouch as equipment):

  • Basilisk Collar — also colorless equipment, grants deathtouch (and lifelink).
  • Quietus Spike — colorless equipment, grants deathtouch and has an additional effect.
  • Deadly Allure — black spell, grants deathtouch until end of turn.
  • Assassin's Strike — colorless equipment, grants deathtouch and first strike.


Reason: Each either equips to give deathtouch, or provides deathtouch with similar utility.

Results:

Assassin's Strike #57 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is an illegal target when Assassin’s Strike tries to resolve, it won’t resolve and none of its effects will happen. Its controller won’t discard a card.
  • You must be able to target a creature to cast Assassin’s Strike.
  • If Assassin’s Strike resolves but the creature isn’t destroyed (perhaps because it regenerated or has indestructible), its controller will discard a card.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.15 USD
    Cardmarket 0.07 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. Its controller discards a card.

    Basilisk Collar #225 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.88 USD / 3.69 USD
    Cardmarket 2.16 EUR / 2.26 EUR
    Cardkingdom 3.99 USD
    Cardsphere 2.3 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough todestroyit. Damage dealt by this creature also causes you to gain that much life.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Deadly Allure #58 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • If the target creature is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 1.06 USD
    Cardmarket 0.09 EUR / 1.35 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Gorgon Flail #M10-211 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.5 USD
    Cardkingdom 0.79 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough todestroythat creature.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Quietus Spike #112 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.
  • That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.
  • In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).
  • Prices

    Seller Price
    Tcgplayer 1.39 USD
    Cardmarket 0.72 EUR
    Cardkingdom 1.29 USD
    Cardsphere 1.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip

    Assassin's Strike Sorcery Normal - ~$0.22

    Basilisk Collar Artifact — Equipment Normal - ~$2.71

    Deadly Allure Sorcery Normal - ~$0.53

    Gorgon Flail Artifact — Equipment Normal - ~$0.58

    Quietus Spike Artifact — Equipment Normal - ~$1.25

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