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6 Cards Found

AI 🤖 Find me cards equivalent to: Grakmaw, Skyclave Ravager

Equivalent cards to Grakmaw, Skyclave Ravager (black/green, cares about +1/+1 counters and tokens):

  • Winding Constrictor (BG, enhances counter placement)
  • Verge Rangers (not equivalent, white, skip)
  • Corpsejack Menace (BG, doubles +1/+1 counters)
  • Mikaeus, the Unhallowed (B, undying and counters synergy)
  • Scavenging Ooze (G, +1/+1 counters, graveyard synergy)


Reason: These cards interact with or enhance +1/+1 counters, fitting Grakmaw, Skyclave Ravager’s theme in BG colors.

Results:

Corpsejack Menace #742 Creature — Fungus

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Fungus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with twice that many instead.
  • If you control two Corpsejack Menaces, the number of +1/+1 counters put on a creature is four times the original number. Three Corpsejack Menaces multiplies the original number by eight, and so on.
  • Prices

    Seller Price
    Tcgplayer 7.13 USD
    Cardkingdom 11.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

    Grakmaw, Skyclave Ravager #223 Legendary Creature — Hydra Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Grakmaw's second ability puts just one +1/+1 counter on it, no matter how many counters the dying creature had.
  • If a creature with a +1/+1 counter on it dies after receiving too many -1/-1 counters, it dies at the same time that the counters are removed, and Grakmaw's second ability triggers. Similarly, if Grakmaw dies after receiving too many -1/-1 counters, use the number of +1/+1 counters it had prior to receiving the -1/-1 counters to determine the value of X.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.28 USD
    Cardmarket 0.17 EUR / 0.35 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Grakmaw enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1counteron it, put a +1/+1counteron Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

    Mikaeus, the Unhallowed #106 Legendary Creature — Zombie Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate

    Rules

  • Any damage dealt to you by a Human will cause Mikaeus’s ability to trigger, including noncombat damage dealt to you by a Human and damage dealt to you by a Human you control.
  • If a Human deals damage to you at the same time that Mikaeus is dealt lethal damage, Mikaeus’s triggered ability triggers. That Human will be destroyed even though Mikaeus has left the battlefield.
  • If a non-Human creature you control without a +1/+1 counter dies at the same time as Mikaeus, that creature’s undying ability granted by Mikaeus triggers and will return it to the battlefield.
  • The +1/+1 bonus that Mikaeus gives to other non-Human creatures you control isn’t a counter. It won’t prevent undying from triggering.
  • Prices

    Seller Price
    Tcgplayer 9.74 USD / 10.68 USD
    Cardmarket 10.88 EUR / 14.49 EUR
    Cardkingdom 14.99 USD / 17.99 USD
    Cardsphere 9.43 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you,destroyit. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1counteron it.)

    Scavenging Ooze #3 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target card is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. No +1/+1 counter will be put on Scavenging Ooze and you won't gain life. Notably, this means that if you activate Scavenging Ooze's ability multiple times targeting the same creature card, only the first instance of the ability to resolve will have any effect.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD
    Cardmarket 0.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile target card from a graveyard. If it was a creature card, put a +1/+1counteron this creature and you gain 1 life.

    Verge Rangers #180 Creature — Human Scout Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scout
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you play a land from the top of your library and it has a replacement effect that requires you to make a decision (such as that of Temple Garden), you must make that decision without knowing the next card of your library.
  • Verge Rangers doesn't allow you to play additional lands.
  • Verge Rangers lets you look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

    Winding Constrictor #223 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact or creature you control would enter the battlefield with a number of any kind of counters on it, it enters with that many plus one instead.
  • If an effect includes multiple instructions to put one or more counters on an artifact or creature, such as Lifecrafter's Gift does, Winding Constrictor's effect applies to each of those instructions.
  • If you control two Winding Constrictors, the number of counters placed on the artifact or creature is the original number plus two. Three Winding Constrictors adds three to the original number, and so on.
  • If you would get counters of multiple kinds at the same time, Winding Constrictor increases the number of each of those kinds of counters by one. The same is true if counters of multiple kinds would be placed on an artifact or creature you control.
  • Winding Constrictor's effect can't apply to itself as it's entering the battlefield or to any other permanent entering the battlefield at the same time as it.
  • If a nonartifact, noncreature permanent (such as a planeswalker) would enter the battlefield with counters on it and become an artifact or a creature on the battlefield due to another card's effect (such as that of Mycosynth Lattice), Winding Constrictor's effect will give that permanent another of those counters.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 2.8 USD
    Cardmarket 0.2 EUR / 0.77 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

    Corpsejack Menace Creature — Fungus Normal - ~$9.56

    Grakmaw, Skyclave Ravager Legendary Creature — Hydra Horror Normal - ~$0.34

    Mikaeus, the Unhallowed Legendary Creature — Zombie Cleric Normal - ~$12.6

    Scavenging Ooze Creature — Ooze Normal - ~$0.46

    Verge Rangers Creature — Human Scout Ranger Normal - ~$0.23

    Winding Constrictor Creature — Snake Normal - ~$1

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