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AI 🤖 Find me cards equivalent to: Gravity Sphere

Equivalent cards to Gravity Sphere (red enchantment) that affect flying creatures:
1. Chaosphere – Red enchantment; changes how flying and nonflying creatures interact in combat.
2. Magnetic Mountain – Red enchantment; affects blue creatures but not flying.
3. No other exact red enchantments turn off flying; Gravity Sphere is unique.


Reason: Red rarely directly removes flying; Chaosphere is closest in flavor and effect.

Results:

Chaosphere #164 World Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Tcgplayer 7.99 USD
    Cardmarket 3.42 EUR
    Cardkingdom 9.49 USD
    Manapool 5.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

    Gravity Sphere #151 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It removes Flying from all creatures on the battlefield when it enters and from each creature as that creature enters. It does not prevent the Flying ability being given to the creature *after* the Sphere is on the battlefield.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Tcgplayer 52.73 USD
    Cardmarket 49.51 EUR
    Cardkingdom 57.99 USD
    Manapool 31.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures lose flying.

    Magnetic Mountain #163 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.

    Chaosphere World Enchantment Normal - ~$6.55

    Gravity Sphere World Enchantment Normal - ~$48.05

    Magnetic Mountain Enchantment Normal

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