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"Find me cards equivalent to: Gravity Sphere"

Equivalent red cards to Gravity Sphere (World Enchantment, R, All creatures lose flying):

  • Magnetic Mountain (R, Enchantment, affects creatures with flying, but doesn't remove flying).
  • Chaosphere (R, World Enchantment; changes how flying interacts with blocking).

There are no other red world enchantments that make all creatures lose flying exactly like Gravity Sphere. Closest functional equivalent in red is Chaosphere, but effect differs (it changes flying combat rules, doesn't remove flying).

Found Cards

3 Results

Chaosphere

Gravity Sphere

Magnetic Mountain

Chaosphere #164 World Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Cardmarket 3.84 EUR
    Tcgplayer 9.2 USD
    Cardkingdom 9.99 USD
    Manapool 6.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

    Gravity Sphere #151 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It removes Flying from all creatures on the battlefield when it enters and from each creature as that creature enters. It does not prevent the Flying ability being given to the creature *after* the Sphere is on the battlefield.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Prices

    Seller Price
    Cardmarket 49.9 EUR
    Tcgplayer 50.72 USD
    Manapool 44.98 USD
    Cardkingdom 57.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures lose flying.

    Magnetic Mountain #163 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.