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"Find me cards equivalent to: Grenzo's Rebuttal"

Equivalent cards to Grenzo's Rebuttal (red, Sorcery, creates a token and destroys permanents via choice) include:

  • Divine Reckoning (white, but similar effect: each player chooses a creature, destroy the rest).
  • Phage the Untouchable (not Sorcery, but relevant for unique board wipes).
  • Apex of Power (red, Sorcery, but focuses on mana/draw instead).
  • Chain Reaction (red, Sorcery, destroys creatures based on quantity).
  • Blasphemous Act (red, Sorcery, mass creature destruction).

Closest true red mass destruction similar to the effect but not via player choice: Chain Reaction, Blasphemous Act.


Reason: Grenzo's Rebuttal is unique in red for combining a token with a player-choice board wipe. No exact matches, but those listed echo parts of its effect.

Found Cards

6 Results

Apex of Power

Blasphemous Act

Chain Reaction

Divine Reckoning

Grenzo's Rebuttal

Phage the Untouchable

Apex of Power #129s Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 10
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any cards not cast, including land cards, remain in exile.
  • Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
  • Prices

    Seller Price
    Cardmarket 2.8 EUR
    Manapool 4.77 USD
    Cardkingdom 10.99 USD
    Tcgplayer 5.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.

    Blasphemous Act #DRC-101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although players may respond to Blasphemous Act once it's been cast, once it's announced, they can't respond before the cost is calculated and paid.
  • Blasphemous Act's ability can't reduce the total cost to cast the spell below {R}.
  • The total cost to cast Blasphemous Act is locked in before you pay that cost. For example, if there are three creatures on the battlefield, including one you can sacrifice to add {C}, the total cost of Blasphemous Act is {5}{R}. Then you can sacrifice the creature when you activate mana abilities just before paying the cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Blasphemous Act). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardmarket 1.02 EUR
    Manapool 0.93 USD
    Tcgplayer 1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

    Chain Reaction #121 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The value of X is determined as Chain Reaction resolves.
  • Prices

    Seller Price
    Cardmarket 0.23 EUR
    Cardkingdom 0.59 USD
    Tcgplayer 0.32 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

    Divine Reckoning #4 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Starting with the player whose turn it is, each player chooses a creature in turn order. Players will know the choice of each player who chose before them.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player chooses a creature they control.Destroythe rest. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Grenzo's Rebuttal #33 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a permanent has more than one of the listed types, it can be chosen for any of them. For example, if the player to your left controls an artifact creature, you could choose it as the creature, the artifact, or both.
  • None of the chosen permanents are targeted. A player can choose a creature with protection from red, for example.
  • The choices are made in turn order starting with you. However, all chosen permanents are destroyed simultaneously.
  • The player on your right can choose the Ogre that Grenzo’s Rebuttal creates.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.49 USD
    Manapool 0.15 USD / 0.45 USD
    Tcgplayer 0.17 USD / 0.47 USD
    Cardmarket 0.17 EUR / 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left.Destroyeach permanent chosen this way.

    Phage the Untouchable #1195 Legendary Creature — Avatar Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It is only considered "cast from your hand" if you cast it as a spell from your hand. Putting it onto the battlefield from your hand using a spell or ability will cause you to lose the game.
  • In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
  • Prices

    Seller Price
    Cardmarket 36.66 EUR
    Cardkingdom 74.99 USD
    Manapool 67.51 USD
    Tcgplayer 60.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Phage enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature,destroythat creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.