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"Find me cards equivalent to: Grey Knight Paragon"

Equivalent cards to Grey Knight Paragon, (white, flash, destroy/exile attacking creature):
1. Paladin en-Vec (Protection, but not removal)
2. Devout Chaplain (White, but targets artifacts/enchantments)
3. Sanctifier en-Vec (Exiles red/black cards on ETB)
4. Silverstrike (White instant, destroys attacking creature)
5. Settle the Wreckage (White instant, exiles attacking creatures)

Closest is Silverstrike and Settle the Wreckage—both remove attackers but as instants, not creatures. Grey Knight Paragon is unique for being a flash creature with this ability.

Found Cards

6 Results

Devout Chaplain

Grey Knight Paragon

Paladin en-Vec

Sanctifier en-Vec

Settle the Wreckage

Silverstrike

Devout Chaplain #17 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can tap any two untapped Humans you control, including ones you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Devout Chaplain’s activated ability. You must have controlled Devout Chaplain continuously since the beginning of your most recent turn, however.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 1.62 USD
    Manapool / 1.36 USD 0.15 USD
    Cardkingdom 0.35 USD / 2.49 USD
    Cardmarket 0.25 EUR / 1.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , Tap two untapped Humans you control: Exile target artifact or enchantment.

    Grey Knight Paragon #13★ Creature — Astartes Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Astartes
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 3.84 USD
    Tcgplayer 3.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Rites of Banishment — When this creature enters,destroytarget attacking creature. If that creature is a Demon, exile it instead.

    Paladin en-Vec #23 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

    Sanctifier en-Vec #91213 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • If a black or red permanent would go to the graveyard at the same time as Sanctifier en-Vec, that permanent will be exiled instead.
  • If a black or red spell causes Sanctifier en-Vec to have lethal damage marked on it or causes it to have 0 toughness, Sanctifier en-Vec will not be put into a graveyard until the next time state-based actions are checked after the spell has finished resolving. In this case, the spell will be exiled instead of going to its owner's graveyard.
  • If a black or red spell causes Sanctifier en-Vec to leave the battlefield as part of its resolution, that spell will go to its owner's graveyard and won't be exiled instead.
  • Sanctifier En-Vec's last ability cares only what the color of the card would be in the zone it's moving from, not what it would be in the graveyard. For example, if a Clone is a copy of a red creature on the battlefield and then dies, the Clone will be exiled. Conversely, if you cast Order, the white half of the split card Order//Chaos, it will not be exiled as it resolves because it is not red before it goes to the graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black and from red When this creature enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

    Settle the Wreckage #26 aka. Wrath to Exile Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Settle the Wreckage targets only the player. Creatures with hexproof that player controls will be exiled as this spell resolves.
  • That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don't have that many basic land cards left.
  • The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren't creature cards, or didn't end up in exile (most likely because one was that player's commander in the Commander variant).
  • Settle the Wreckage targets only the player. Attacking creatures with hexproof that player controls will be exiled as this spell resolves.
  • That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don't have that many basic land cards left.
  • The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren't creature cards, or didn't end up in exile (most likely because one was that player's commander in the Commander variant).
  • Prices

    Seller Price
    Cardmarket / 0.42 EUR 0.36 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.62 USD 0.41 USD
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, thenshuffle

    Silverstrike #37 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.29 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.1 EUR / 0.16 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target attacking creature. You gain 3 life.