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3 Cards Found

AI 🤖 Find me cards equivalent to: Guard Duty

Equivalent options:

  • Pacifism — Also an aura that prevents the creature from attacking or blocking.
  • Arrest — Prevents attacking, blocking, and also disables activated abilities.
  • Debt of Loyalty — Doesn't prevent attacking/blocking, but similar removal in white.


Reason: All restrict or remove creatures from combat, are white auras or spells.

Results:

Arrest #3 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.69 USD
    Cardmarket 0.11 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

    Debt of Loyalty #11 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting Debt of Loyalty puts a regeneration shield on a creature. If, later in the turn, that creature would be destroyed, instead it regenerates and you gain control of it. Note that it will be tapped when you gain control of it. The control change has no duration; you’ll retain control of that creature until the game ends or until some other effect causes it to change control.
  • If a creature has two regeneration shields on it — one from a Debt of Loyalty you cast and one from another effect — and it would be destroyed, its controller chooses which regeneration shield to use. If that player chooses to use the Debt of Loyalty shield, you’ll gain control of the creature. If the player chooses to use the other shield, you won’t gain control of the creature, but the Debt of Loyalty shield will remain on that creature for the rest of the turn (in case it would be destroyed again).
  • If you cast Debt of Loyalty but nothing happens to the targeted creature for the rest of the turn that would cause it to be destroyed, Debt of Loyalty has no visible effect. The regeneration shield wears off at the end of the turn. If the creature regenerates during a later turn, you won’t gain control of it.
  • You may cast Debt of Loyalty targeting a creature you already control. If you do, and that creature would be destroyed later in the turn, it will regenerate and you’ll gain control of it (though gaining control of a creature you already control usually has no visible effect).
  • A creature with indestructible never needs to regenerate, so Debt of Loyalty will have no effect on it.
  • Prices

    Seller Price
    Tcgplayer 25.87 USD
    Cardmarket 9.91 EUR
    Cardkingdom 21.99 USD
    Cardsphere 37.15 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate target creature. You gain control of that creature if it regenerates this way.

    Pacifism #22 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature can't attack or block.

    Arrest Enchantment — Aura Normal - ~$1.87

    Debt of Loyalty Instant Normal - ~$15.94

    Pacifism Enchantment — Aura Normal

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