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"Find me cards equivalent to: Gurmag Swiftwing"

There are no exact equivalents to Gurmag Swiftwing (Creature — Bat, B, Flying, first strike, haste). The combination of all three keywords on a black creature is unique. The closest black creatures with similar abilities are:

  • Child of Night (black, lifelink)
  • Guul Draz Vampire (black, flying)
  • Deadshot (black, flying, first strike, but not haste, not a Bat)

Closest overall, but not exact, and not Bat:

  • Knight of the Ebon Legion (black, not flying/haste)
  • Rakdos Cackler (black/red, haste if unleashed)


Reason:
Gurmag Swiftwing is the only black Bat with flying, first strike, and haste. No direct equivalents exist in mono-black.

Found Cards

6 Results

Child of Night

Deadshot

Gurmag Swiftwing

Guul Draz Vampire

Knight of the Ebon Legion

Rakdos Cackler

Child of Night #88 Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.47 USD
    Cardmarket / 0.22 EUR 0.05 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.36 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink

    Deadshot #170 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Deadshot can target a creature which is already tapped as its first target, and it will still damage the second target. This is because it taps that creature as an effect, not as a cost.
  • Prices

    Seller Price
    Cardmarket 0.46 EUR
    Manapool 0.25 USD
    Tcgplayer 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target creature. It deals damage equal to its power to another target creature.

    Gurmag Swiftwing #113 Creature — Bat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.22 USD
    Cardmarket 0.21 EUR
    Tcgplayer 0.27 USD
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, haste

    Guul Draz Vampire #93 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that.
  • Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.39 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket / 1.63 EUR 0.23 EUR
    Tcgplayer 0.19 USD / 2.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

    Knight of the Ebon Legion #105s Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player doesn't need to have lost 4 life all at once. If a player loses 2 life twice during a turn, that player lost 4 life during that turn, and Knight of the Ebon Legion receives a +1/+1 counter.
  • A player loses life if they pay life.
  • It doesn't matter whether a player has 4 or less life than they started the turn with. If a player lost 4 life but also gained 6 life, that player still lost 4 life.
  • Knight of the Ebon Legion looks at your entire turn to determine whether a player lost 4 or more life. It doesn't matter how many players lost 4 or more life, only whether anyone did. It also doesn't matter whether Knight of the Ebon Legion was on the battlefield when they lost life.
  • Prices

    Seller Price
    Manapool 8.07 USD
    Cardmarket 5.6 EUR
    Tcgplayer 5.95 USD
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1counteron this creature. (Damage causes loss of life.)

    Rakdos Cackler #220 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unleash

    Rules

  • A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool 0.15 USD / 0.34 USD
    Tcgplayer / 0.35 USD 0.16 USD
    Cardmarket 0.07 EUR / 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Unleash (You may have this creature enter with a +1/+1counteron it. It can't block as long as it has a +1/+1counteron it.)