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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Hand to Hand"
  1. Hand to Hand (Red, Enchantment) — your original card.
    2. City of Solitude (Green, Enchantment) — Players can only cast spells or activate abilities during their own turns.
    3. Dosan the Falling Leaf (Green, Creature, but similar effect) — Players can only cast spells during their own turns.
    4. Grand Abolisher (White, Creature, but opponent-focused).
    5. Witch Hunt (Red, Enchantment, restricts spells but not as directly).

Closest red enchantment with a similar restriction is Hand to Hand. There are few, if any, exact red enchantment equivalents; City of Solitude is the most functionally similar but in green. Red usually limits spell casting, but not with the same narrow focus.

Found Cards

5 Results

City of Solitude

Dosan the Falling Leaf

Grand Abolisher

Hand to Hand

Witch Hunt

City of Solitude #102 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • City of Solitude can affect abilities of cards that are not on the battlefield because it prevents players from activating those abilities.
  • City of Solitude does not stop triggered abilities from being put on the stack. They are never “activated”.
  • This stops players from activating mana abilities.
  • Prices

    Seller Price
    Cardmarket 9.61 EUR
    Manapool 12.66 USD
    Tcgplayer 27.48 USD
    Cardkingdom 32.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can cast spells and activate abilities only during their own turns.

    Dosan the Falling Leaf #205 Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dosan’s ability only stops players from casting spells. It doesn’t stop activated or triggered abilities.
  • Prices

    Seller Price
    Cardmarket / 55.64 EUR 6.95 EUR
    Manapool 22.92 USD / 114.62 USD
    Cardkingdom / 159.99 USD 22.99 USD
    Tcgplayer 20.92 USD / 132.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can cast spells only during their own turns.

    Grand Abolisher #2p Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Grand Abolisher doesn't affect triggered abilities or static abilities.
  • Grand Abolisher doesn't stop your opponents from activating abilities of artifact, creature, or entorchantment cards in zones other than the battlefield (like cycling abilities, for example).
  • Prices

    Seller Price
    Cardkingdom 19.99 USD / 22.99 USD
    Tcgplayer 14.49 USD / 25.73 USD
    Manapool 15.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

    Hand to Hand #180 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.49 EUR
    Tcgplayer 0.46 USD
    Manapool 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

    Witch Hunt #C13-133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that trigger whenever a player gains life can’t trigger and effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
  • If an effect sets a player’s life total to a specific number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
  • If you control Witch Hunt, you are not a legal target. If there are no legal targets available, the ability is removed from the stack and you retain control of Witch Hunt.
  • Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
  • The target is chosen at random as you put the last ability on the stack. Players can respond to this ability knowing who the target is.
  • To choose a target at random, all possible legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.
  • Prices

    Seller Price
    Tcgplayer 0.9 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.37 EUR
    Manapool 0.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't gain life. At the beginning of your upkeep, this enchantment deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of this enchantment.