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"Find me cards equivalent to: Hanweir Militia Captain"

Cards close to Hanweir Militia Captain with similar attributes (white, Creature — Human Soldier, transformation condition, upkeep, or token/board-synergy effects):
1. Thraben Doomsayer — Human Soldier that rewards you for having more creatures (makes tokens).
2. Champion of the Parish — Human Soldier that grows when other Humans enter the battlefield.
3. Westvale Cult Leader (the backside of Hanweir Militia Captain).
4. Mentor of the Meek — Human Soldier, synergy with making and controlling multiple creatures.
5. Precinct Captain — Makes tokens when it attacks and isn’t blocked.

No exact transform equivalents, but these are the closest white Human Soldiers that reward you for more creatures.

Found Cards

4 Results

Champion of the Parish

Mentor of the Meek

Precinct Captain

Thraben Doomsayer

Champion of the Parish #6 Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.18 EUR / 6.59 EUR
    Cardkingdom 2.49 USD
    Manapool 0.82 USD / 4.24 USD
    Tcgplayer 1.16 USD / 9.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another Human you control enters, put a +1/+1counteron this creature.

    Mentor of the Meek #170 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature enters with +1/+1 counters or a continuous effect such as that of Wedding Festivity will apply to the creature on the battlefield, those effects apply when checking to see if Mentor of the Meek's ability will trigger.
  • Mentor of the Meek's ability checks the power of the other creature only as it enters. If that creature's power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing the creature's power to 2 or less after it enters won't cause the ability to trigger.
  • While resolving the triggered ability of Mentor of the Meek, you can't pay {1} multiple times to draw more than one card.
  • Prices

    Seller Price
    Cardmarket 1.3 EUR
    Manapool 6.78 USD
    Tcgplayer 4.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.

    Precinct Captain #17 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool / 0.54 USD 0.15 USD
    Tcgplayer / 1.09 USD 0.28 USD
    Cardmarket / 0.83 EUR 0.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.

    Thraben Doomsayer #25 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A creature whose toughness is being increased by Thraben Doomsayer's fateful hour ability loses that bonus as soon as its controller has 6 or more life (or as soon as Thraben Doomsayer leaves the battlefield). If damage marked on that creature is greater than or equal to its toughness after the fateful hour ability stops applying, the creature is destroyed and put into its owner's graveyard.
  • If Thraben Doomsayer's activated ability resolves while you have 5 or less life, the creature token will be 3/3 as it enters.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 0.99 USD
    Cardmarket 0.34 EUR / 0.87 EUR
    Tcgplayer / 1.04 USD 0.36 USD
    Manapool / 0.26 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.