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4 Cards Found

AI 🤖 Find me cards equivalent to: Heal

Equivalent cards to Heal (White, Instant, Heals or prevents damage):
1. Healing Salve — Prevents 3 damage or gain 3 life (White Instant)
2. Samite Healer — Tap to prevent 1 damage to any target (White Creature)
3. Preventive Measures — Prevent next 3 damage to any target (White Instant)
4. Timely Reinforcements — Gains life if you have less life (White Sorcery)


Reason: All provide life gain or damage prevention in white, similar to Heal.

Results:

Heal #30 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You draw a card at the beginning of the next turn’s upkeep after Heal resolves, regardless of whether 1 damage was actually prevented.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.11 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.

    Healing Salve #22 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 190 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

    Samite Healer #38 aka. Sammy Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 205.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Prevent the next 1 damage that would be dealt to any target this turn.

    Timely Reinforcements #40 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In a Two-Headed Giant game, you’ll compare your team’s life total with the opposing team’s life total. You’ll then compare the number of creatures you control (ignoring creatures your teammate controls) to the number of creatures each opponent controls separately.
  • In a multiplayer game, you consider each opponent. If you have less life than one of your opponents and fewer creatures than one of your opponents (although this may be a different opponent), you’ll get both bonuses.
  • You compare life totals with each of your opponents when Timely Reinforcements resolves. At that time, if you have less life than an opponent, you’ll gain 6 life. Similarly, you compare the number of creatures you control with the number of creatures each opponent controls when Timely Reinforcements resolves.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.81 USD
    Cardmarket 0.15 EUR / 1.18 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

    Heal Instant Normal - ~$0.22

    Healing Salve Instant Normal - ~$190

    Samite Healer Creature — Human Cleric Normal - ~$205.35

    Timely Reinforcements Sorcery Normal - ~$0.51

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