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"Find me cards equivalent to: Heal the Scars"

Equivalent cards to Heal the Scars (green, instant, with regeneration and life gain tied to toughness) are rare. Here are the closest:
1. Wrap in Vigor — Instant, Green, Regenerate each creature you control.


  • Reason: Regenerates, but no life gain.
    2. Rescue from the Underworld (Not green, but related) — Brings a creature back and gives lifelink, but not the same.

  • Reason: Not green, but interacts with life and recovery.
    3. Refresh — Instant, Green, Regenerate target creature. Draw a card.

  • Reason: Same color and regeneration, replaces life gain with card draw.
    4. Essence Warden (Not instant) — Gains life, not instant or regeneration.

Closest true equivalent: Refresh and Wrap in Vigor, but nothing in green does precise life gain equal to toughness and regeneration at instant speed. Heal the Scars is unique.

Found Cards

5 Results

Essence Warden

Heal the Scars

Refresh

Rescue from the Underworld

Wrap in Vigor

Essence Warden #CMA-106 Creature — Elf Shaman

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this creature enters at the same time as one or more other creatures, its ability will trigger for each of those other creatures.
  • Prices

    Seller Price
    Manapool 9.68 USD
    Cardkingdom 6.49 USD
    Cardmarket 2.58 EUR
    Tcgplayer 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature enters, you gain 1 life.

    Heal the Scars #217 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You gain the life when Heal the Scars resolves, not when the creature actually regenerates.
  • Prices

    Seller Price
    Cardmarket / 0.3 EUR 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.18 USD
    Tcgplayer / 0.67 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate target creature. You gain life equal to that creature's toughness.

    Refresh #264 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.99 USD
    Cardmarket 0.1 EUR / 0.71 EUR
    Tcgplayer / 0.74 USD 0.09 USD
    Manapool 0.15 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate target creature. Draw a card.

    Rescue from the Underworld #102 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • However, if the sacrificed creature is put into another public zone instead of the graveyard, perhaps because it's your commander or because of another replacement effect, it will return to the battlefield from the zone it went to.
  • If either the sacrificed creature or the target creature card leaves the graveyard before the delayed triggered ability resolves during your next upkeep, it won't return.
  • If you sacrifice a creature token to cast Rescue from the Underworld, it won't return to the battlefield, although the target creature card will.
  • Once you announce you're casting Rescue from the Underworld, no player may attempt to stop you from casting the spell by removing the creature you want to sacrifice.
  • Rescue from the Underworld is exiled as it resolves, not later as its delayed trigger resolves.
  • Prices

    Seller Price
    Tcgplayer / 0.51 USD 0.26 USD
    Cardkingdom 0.35 USD / 1.99 USD
    Cardmarket 0.21 EUR / 0.44 EUR
    Manapool / 0.38 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

    Wrap in Vigor #141 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Wrap in Vigor sets up a separate regeneration shield on each creature you control at the time it resolves.
  • Prices

    Seller Price
    Cardmarket / 4.56 EUR 0.93 EUR
    Tcgplayer / 30 USD 8.28 USD
    Cardkingdom / 17.99 USD 2.49 USD
    Manapool / 25.94 USD 1.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Regenerate each creature you control.