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AI 🤖 Find me cards equivalent to: Healing Salve

Equivalent cards to Healing Salve (White):
1. Preventive Measures — Also prevents damage, offers white color.
2. Ivory Charm — Can prevent damage, but is more flexible.
3. Timely Reinforcements — Gains life, more situational but higher ceiling.
4. Samite Healer — Prevents 1 damage per tap.

All serve similar purposes as Healing Salve: life gain or damage prevention in white.

Results:

Healing Salve #22 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 190 EUR
    Manapool 10418.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

    Ivory Charm #23 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardmarket 0.09 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.2 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn.

    Samite Healer #38 aka. Sammy Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 205.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Prevent the next 1 damage that would be dealt to any target this turn.

    Timely Reinforcements #40 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In a Two-Headed Giant game, you’ll compare your team’s life total with the opposing team’s life total. You’ll then compare the number of creatures you control (ignoring creatures your teammate controls) to the number of creatures each opponent controls separately.
  • In a multiplayer game, you consider each opponent. If you have less life than one of your opponents and fewer creatures than one of your opponents (although this may be a different opponent), you’ll get both bonuses.
  • You compare life totals with each of your opponents when Timely Reinforcements resolves. At that time, if you have less life than an opponent, you’ll gain 6 life. Similarly, you compare the number of creatures you control with the number of creatures each opponent controls when Timely Reinforcements resolves.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 0.8 USD
    Cardmarket 0.23 EUR / 0.95 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.3 USD
    Manapool 0.15 USD / 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

    Healing Salve Instant Normal - ~$5304.48

    Ivory Charm Instant Normal - ~$0.19

    Samite Healer Creature — Human Cleric Normal - ~$205.35

    Timely Reinforcements Sorcery Normal - ~$0.52

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