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"Find me cards equivalent to: Herald of Torment"

Equivalent cards to Herald of Torment (black, Enchantment Creature — Demon, similar abilities) are:
1. Fate Unraveler — Also an enchantment creature (Hag), makes each opponent lose life when they draw a card.
2. Erebos's Emissary — Black enchantment creature with Bestow, though offers discard-to-pump instead of flying.
3. Agent of the Fates — Black creature with heroic, not an enchantment creature but fits B and disruptive theme.
4. Doomwake Giant — Enchantment creature (Giant), black, triggers with constellation to give -1/-1 to opponent's creatures.

Closest overall: Erebos's Emissary and Doomwake Giant share color, type, and similar mechanics but not flying or the same life loss effect. Herald of Torment is unique in combining all those attributes together.

Found Cards

5 Results

Agent of the Fates

Doomwake Giant

Erebos's Emissary

Fate Unraveler

Herald of Torment

Agent of the Fates #76 Creature — Human Assassin

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Heroic abilities will resolve before the spell that caused them to trigger.
  • Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
  • Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
  • Prices

    Seller Price
    Manapool / 0.65 USD 0.23 USD
    Cardkingdom 0.49 USD / 1.99 USD
    Tcgplayer 0.28 USD / 0.97 USD
    Cardmarket / 1.12 EUR 0.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Heroic — Whenever you cast a spell that targets this creature, each opponent sacrifices a creature of their choice.

    Doomwake Giant #66★ Enchantment Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Tcgplayer 2.78 USD
    Cardmarket 1.06 EUR
    Manapool 1.35 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

    Erebos's Emissary #86 Enchantment Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Only the controller of the Erebos's Emissary may activate the ability, even if Erebos's Emissary is attached to a creature another player controls.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.07 EUR / 0.22 EUR
    Tcgplayer / 0.35 USD 0.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.

    Fate Unraveler #141 Enchantment Creature — Hag

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Hag
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 3.99 USD
    Manapool 1.64 USD
    Tcgplayer 2.24 USD
    Cardmarket 2.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent draws a card, this creature deals 1 damage to that player.

    Herald of Torment #75 Enchantment Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow Flying

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • The triggered ability that causes you to lose life applies whether Herald of Torment is a creature or an Aura. The "you" in that ability refers to Herald of Torment's controller. If you control Herald of Torment as an Aura enchanting a creature another player controls, that ability will trigger at the beginning of your upkeep and cause you to lose 1 life.
  • Prices

    Seller Price
    Tcgplayer / 0.8 USD 0.18 USD
    Manapool 0.15 USD / 0.47 USD
    Cardmarket 0.21 EUR / 0.48 EUR
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying.