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"Find me cards equivalent to: Heroes in a Half Shell"

Equivalent cards to Heroes in a Half Shell (Legendary, five-color, supports +1/+1 and card draw, triggers on combat damage):

  • Najeela, the Blade-Blossom (WUBRG, legendary, combat trigger, generates warriors, supports attacking synergy)
  • Esika, God of the Tree (WUBRG, legendary, vigilance/trample, 5-color payoff)
  • Kenrith, the Returned King (WUBRG, legendary, multi-ability, +1/+1 counters, draw, supports wide strategies)
  • The Ur-Dragon (WUBRG, legendary, draws for combat damage, cares about a specific creature type)
  • Cazur, Ruthless Stalker // Ukkima, Stalking Shadow (Contributes to combat damage/trigger and benefits from +1/+1 counters—color identity includes UBG)


Reason: All cards are legendary, work with +1/+1 counters and/or card draw, and are 5-color or close. None are specifically Mutant Ninja Turtle, but match the design style and colors.

Found Cards

4 Results

Heroes in a Half Shell

Kenrith, the Returned King

Najeela, the Blade-Blossom

The Ur-Dragon

Heroes in a Half Shell #96 Legendary Creature — Mutant Ninja Turtle

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Mutant
  • Ninja
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste Menace Trample Vigilance

    Rules

  • If creatures you control deal combat damage to multiple players at the same time, Heroes in a Half Shell's last ability will trigger for each of those players. When one of those abilities resolves, it will put counters only on Mutants, Ninjas, and/or Turtles that dealt combat damage to the appropriate player.
  • Prices

    Seller Price
    Tcgplayer 309.38 USD
    Cardkingdom 279.99 USD
    Manapool 322.38 USD
    Cardmarket 295.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, menace, trample, haste Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1counteron each of those creatures and draw a card.

    Kenrith, the Returned King #303 Legendary Creature — Human Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kenrith's first ability affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won't gain trample or haste.
  • Kenrith's last ability can target a creature card in any player's graveyard. Its owner will control the creature, and it will remain on the battlefield even if you leave the game (if you don't own it).
  • Prices

    Seller Price
    Cardkingdom 2.29 USD / 1.79 USD
    Tcgplayer / 2.28 USD 1.29 USD
    Manapool 0.93 USD / 1.19 USD
    Cardmarket 1.21 EUR / 4.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : All creatures gain trample and haste until end of turn. : Put a +1/+1counteron target creature. : Target player gains 5 life. : Target player draws a card. : Put target creature card from a graveyard onto the battlefield under its owner's control.

    Najeela, the Blade-Blossom #24 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Although the tokens created by Najeela's first ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).
  • The controller of each Warrior token created by Najeela chooses which player or planeswalker it's attacking. The tokens don't have to be attacking the same player or planeswalker as the creature that caused the ability to trigger. They can even be attacking players or planeswalkers that weren't being attacked.
  • There is no main phase before the additional combat phase. This means that, for example, you can't activate an equip ability between combats.
  • Untapping an attacking creature doesn't remove it from combat.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. : Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

    The Ur-Dragon #15 Legendary Creature — Dragon Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a Dragon you control enters the battlefield attacking, it won’t cause The Ur-Dragon’s last ability to trigger.
  • The Ur-Dragon’s triggered ability resolves after all attackers have been chosen. You can’t attack with some Dragons, put a creature card with haste onto the battlefield, and then attack with that creature. Similarly, any “whenever a creature attacks” abilities of the permanent card you put onto the battlefield won’t trigger.
  • You draw one card for each Dragon you controlled that attacked, even if some of them left the battlefield before The Ur-Dragon’s triggered ability resolves.
  • You may only put one permanent card from your hand onto the battlefield, no matter how many Dragons you attacked with or how many players they attacked.
  • Prices

    Seller Price
    Cardkingdom 39.99 USD
    Tcgplayer 35.97 USD
    Manapool 33.35 USD
    Cardmarket 26.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.