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"Find me cards equivalent to: Hexing Squelcher"

Equivalent cards (same red color, similar abilities) to Hexing Squelcher include:

  • Dragonlord Atarka (can't be countered)
  • Vexing Shusher (spells you control can't be countered)
  • Destiny Spinner (spells you control can't be countered, though it's green)
  • Kibler's Wrath (provides ward or similar protection; not same text but protective)


Reason: Few strictly red cards have both anti-counter and ward/protection effects. Vexing Shusher is closest for anti-counter, and Hexing Squelcher itself is unique for combining all these traits in red.

Found Cards

4 Results

Destiny Spinner

Dragonlord Atarka

Hexing Squelcher

Vexing Shusher

Destiny Spinner #168 Enchantment Creature — Human

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Destiny Spinner's activated ability doesn't untap the land that becomes a creature.
  • Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
  • If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.
  • If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.
  • The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 1.99 USD
    Manapool 0.87 USD / 3.54 USD
    Cardmarket / 2.08 EUR 0.91 EUR
    Tcgplayer / 3.86 USD 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature and enchantment spells you control can't be countered. : Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

    Dragonlord Atarka #216s Legendary Creature — Elder Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • If some of the targets are illegal targets as the ability tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, the ability doesn’t resolve.
  • You choose how many targets the ability has and how the damage is divided as you put the ability on the stack. Each target must receive at least 1 damage.
  • Prices

    Seller Price
    Cardkingdom 5.99 USD
    Manapool 4.03 USD
    Cardmarket 6.09 EUR / 6.23 EUR
    Tcgplayer 5.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

    Hexing Squelcher #145p Creature — Goblin Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ward

    Rules

  • A spell or ability that counters spells can still target any spell that can't be countered. When that spell or ability resolves, the spell that can't be countered won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Cardkingdom / 37.99 USD 34.99 USD
    Manapool / 31.06 USD 21.62 USD
    Cardmarket 18.29 EUR / 24.64 EUR
    Tcgplayer 23.26 USD / 25.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."

    Vexing Shusher #222 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Tcgplayer 12.09 USD / 25.95 USD
    Manapool / 21.63 USD 6.63 USD
    Cardmarket / 7.96 EUR 3.32 EUR
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. : Target spell can't be countered.