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"Find me cards equivalent to: Hidden Path"

Equivalent green enchantment cards to Hidden Path with a similar forestwalk or unblockable/landwalk effect:
1. Camouflage – Slightly related to unblockability (but not landwalk).
2. Cover of Darkness (Black, but gives fear to a creature type. Mentioned for context.)
3. Mystic Compass (Artifact, gives land a basic land type.)
4. Eladamri, Lord of Leaves (green creature: all elves have forestwalk and shroud.)
5. Druid's Call (green, not landwalk, but gives a defensive benefit.)

Short reason: There are very few green-only enchantments that grant forestwalk to all green creatures. Eladamri, Lord of Leaves is the closest in color and effect, though it is a creature, not an enchantment. Most landwalk-granting cards are not global and are creature-based. Hidden Path is quite unique.

Found Cards

6 Results

Camouflage

Cover of Darkness

Druid's Call

Eladamri, Lord of Leaves

Hidden Path

Mystic Compass

Camouflage #480 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 50 EUR
    Manapool 26.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

    Cover of Darkness #133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 15.99 USD / 119.99 USD
    Cardmarket / 41.76 EUR 8.76 EUR
    Manapool 10.4 USD / 67.62 USD
    Tcgplayer 21.28 USD / 92.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

    Druid's Call #239 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.97 EUR / 8.95 EUR
    Cardkingdom 5.49 USD
    Tcgplayer / 19.96 USD 2.76 USD
    Manapool / 7.95 USD 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

    Eladamri, Lord of Leaves #224 Legendary Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This card only gives forestwalk to other Elf creatures. It gives shroud to all other Elf permanents, including non-creatures like Prowess of the Fair.
  • Prices

    Seller Price
    Cardmarket 40.94 EUR
    Tcgplayer 77.02 USD
    Manapool 55.65 USD
    Cardkingdom 74.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.)

    Hidden Path #78 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 7.96 EUR
    Tcgplayer 7.17 USD
    Cardkingdom 7.99 USD
    Manapool 4.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

    Mystic Compass #124 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target land becomes the basic land type of your choice until end of turn.