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"Find me cards equivalent to: Highspire Bell-Ringer"

Closest blue equivalents to Highspire Bell-Ringer (untaps creatures) with your requested ability (casting discount for second spell) are:

  • Baral, Chief of Compliance — Reduces cost but for any instant or sorcery, not specifically the second spell.
  • Jori En, Ruin Diver — Rewards for casting a second spell each turn, card draw instead of cost reduction.
  • Djinn of the Fountain — Blue, flying Djinn, but does not discount spells.
  • Sphinx of Foresight — Blue, flying, but gives scry, not cost reduction.
  • Your searched for card (hypothetical): Creature — Djinn Monk, U, Flying, second spell cost reduction.

None match exactly, but Baral, Chief of Compliance is closest for blue spell discounting. Cost reduction specifically for the second spell each turn is not found on any existing blue creatures.

Found Cards

5 Results

Baral, Chief of Compliance

Djinn of the Fountain

Highspire Bell-Ringer

Jori En, Ruin Diver

Sphinx of Foresight

Baral, Chief of Compliance #2168 aka. Baral, Head of Quality Management Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability counters a spell only if it specifically contains the word "counter" in its text. If a spell or ability you control causes all the targets of a spell to become illegal, that spell doesn't resolve but it's not countered.
  • The cost reduction applies only to generic mana in the cost of instant and sorcery spells you cast.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of Baral's first ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardkingdom / 8.49 USD 7.99 USD
    Manapool / 6.97 USD 6.98 USD
    Tcgplayer 7.05 USD / 7.21 USD
    Cardmarket 7.43 EUR / 7.88 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do,discarda card.

    Djinn of the Fountain #47 Creature — Djinn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Scry

    Rules

  • Djinn of the Fountain's triggered ability will resolve before the instant or sorcery spell that caused it to trigger resolves. It will resolve even if the spell that caused it to trigger is countered or has otherwise left the stack.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.03 USD
    Cardmarket 0.04 EUR / 0.18 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast an instant or sorcery spell, choose one — • This creature gets +1/+1 until end of turn. • Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1.

    Highspire Bell-Ringer #47 Creature — Djinn Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Highspire Bell-Ringer can’t reduce its own cost, even if it’s the second spell you cast in a turn.
  • Highspire Bell-Ringer’s cost-reduction ability can only reduce the generic mana component of the cost you pay for a spell.
  • Highspire Bell-Ringer’s cost-reduction ability doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay.
  • Spells that were cast before Highspire Bell-Ringer entered the battlefield count. If Highspire Bell-Ringer was the first spell you cast this turn, the next spell you cast this turn is your second spell.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.15 USD / 0.11 USD
    Cardmarket 0.06 EUR / 0.12 EUR
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying The second spell you cast each turn costs less to cast.

    Jori En, Ruin Diver #155 Legendary Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Jori En must be on the battlefield in order for the ability to function. Notably, the ability won’t trigger if Jori En is the second spell you cast in a turn.
  • Jori En’s ability can trigger only once each turn. The ability will resolve before the second spell resolves. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
  • Prices

    Seller Price
    Cardmarket 0.63 EUR / 0.92 EUR
    Tcgplayer / 1.79 USD 0.42 USD
    Manapool / 0.73 USD 0.31 USD
    Cardkingdom / 3.49 USD 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast your second spell each turn, draw a card.

    Sphinx of Foresight #55 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Scry

    Rules

  • If you reveal two Sphinxes of Foresight from your opening hand, you'll scry 3 twice; you won't scry 6. Any cards you put on top of your library the first time you scry 3 will be part of the second time you scry 3.
  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.49 USD
    Tcgplayer 0.37 USD / 0.75 USD
    Manapool / 0.65 USD 0.15 USD
    Cardmarket 0.85 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.