BETA

4 Cards Found

AI 🤖 Find me cards equivalent to: Hivespine Wolverine

Cards equivalent to Hivespine Wolverine would be green creatures with an ability that triggers when you cycle or discard a card. Here are a few:
1. Drannith Stinger — Red, triggers on cycling, but deals damage.
2. Drannith Healer — White, triggers on cycling, gives life.
3. Closest green equivalents:

  • Hollow — Green, puts lands from graveyard to hand when you cycle.
  • Yidaro, Wandering Monster (not green, but cycles and comes back).

Reason: Hivespine Wolverine is unique in green, but other cards from Ikoria's cycle-matters theme have similar repetitive trigger mechanics, just in their own color or effect.

Results:

Drannith Healer #10 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Cycling

    Rules

  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.3 USD
    Cardmarket 0.15 EUR / 0.54 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cycle another card, you gain 1 life. Cycling (,Discardthis card: Draw a card.)

    Drannith Stinger #78 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • In a Two-Headed Giant game, Drannith Stinger’s first ability causes the opposing team to lose 2 life.
  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cycle another card, this creature deals 1 damage to each opponent. Cycling (,Discardthis card: Draw a card.)

    Hivespine Wolverine #177 Creature — Elemental Wolverine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wolverine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.09 USD
    Cardmarket 0.14 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, choose one — • Put a +1/+1counteron target creature you control. • This creature fights target creature token. •Destroytarget artifact or enchantment.

    Yidaro, Wandering Monster #141p Legendary Creature — Dinosaur Turtle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Haste Trample

    Rules

  • If you cycle Yidaro but it isn't in your graveyard as the triggered ability resolves, you can't put it onto the battlefield or shuffle it into your library. You'll still shuffle your library if you haven't cycled Yidaro four times this game.
  • Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Triggered abilities from cycling a card and the cycling ability itself aren't spells. Effects that interact with spells (such as that of Cancel) won't affect them.
  • You can cycle a card even if it has a triggered ability from cycling that won't have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
  • You don't have to cycle the same physical card four times for Yidaro to get tired of being cycled and stomp onto the battlefield. Any cards named Yidaro, Wandering Monster will count.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 1.26 USD
    Cardmarket 0.42 EUR / 0.83 EUR
    Cardkingdom 1.29 USD / 0.99 USD
    Cardsphere 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, haste Cycling When you cycle this card,shuffleit into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

    Drannith Healer Creature — Human Cleric Normal - ~$0.35

    Drannith Stinger Creature — Human Wizard Normal - ~$0.27

    Hivespine Wolverine Creature — Elemental Wolverine Normal - ~$0.2

    Yidaro, Wandering Monster Legendary Creature — Dinosaur Turtle Normal - ~$0.77

    Single Scoop: Who Dares to Play Merfolk in Standard? I Do! Merfolk have constantly been brought back but haven't been good in a lon...
    Much Abrew: Pinnacle Affinity (Modern) How broken is Pinnacle Emissary and its horde of Drone tokens in Modern ...
    Magic, but All Colors are Banned | Commander Clash S18 E25 What's Commander like if there all colors are banned? Let's find out!
    Single Scoop: Sliverless Slivers Leyline of Transformation, Thrumming Hivepool, and a bunch of copium wil...