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4 Cards Found

AI 🤖 Find me cards equivalent to: Hollow Scavenger

Equivalent cards to Hollow Scavenger (black, food, graveyard synergy):
1. Gingerbrute — Food, artifact creature, but doesn't interact with graveyards.
2. Cauldron Familiar — Black, creates synergy with Food, interacts with graveyards.
3. Wicked Wolf — Uses Food for effects, green instead of black.
4. Daredevil Dragster — Artifact vehicle, less synergy.

Best black equivalents are Cauldron Familiar and cards like Gingerbrute. Both are in black or colorless with Food/mechanical similarities.

Results:

Cauldron Familiar #1759 Creature — Cat

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a Two-Headed Giant game, Cauldron Familiar's first ability causes the opposing team to lose 1 life twice, and you gain 1 life once.
  • You can't activate Cauldron Familiar's last ability unless it's in your graveyard.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Prices

    Seller Price
    Tcgplayer 2.27 USD
    Cardmarket 2.94 EUR / 3.09 EUR
    Cardkingdom 5.99 USD / 3.99 USD
    Cardsphere 2.36 USD
    Manapool 2.86 USD / 3.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return this card from your graveyard to the battlefield.

    Daredevil Dragster #149 Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Crew

    Rules

  • If Daredevil Dragster doesn't survive the combat damage step, its ability won't trigger.
  • If Daredevil Dragster has one velocity counter on it and leaves the battlefield while its triggered ability is on the stack, it won't get a second velocity counter and you won't draw cards.
  • If Daredevil Dragster somehow has two velocity counters on it and leaves the battlefield while its triggered ability is on the stack, you'll draw two cards even though you can't sacrifice it.
  • If a second velocity counter is put on Daredevil Dragster by something other than the resolution of its triggered ability, you won't sacrifice it yet.
  • Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
  • Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
  • Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
  • For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
  • If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
  • If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
  • Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
  • Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
  • Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
  • When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
  • You may tap more creatures than necessary to activate a crew ability.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.22 USD
    Cardmarket 0.07 EUR / 0.55 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At end of combat, if this Vehicle attacked or blocked this combat, put a velocitycounteron it. Then if it has two or more velocity counters on it,sacrificeit and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

    Gingerbrute #219 Artifact Creature — Food Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Food
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Activating Gingerbrute's middle ability after it has become blocked by a creature without haste won't cause it to become unblocked.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.43 USD
    Cardmarket 0.22 EUR / 1.07 EUR
    Cardkingdom 0.39 USD / 0.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : This creature can't be blocked this turn except by creatures with haste. , ,Sacrificethis creature: You gain 3 life.

    Wicked Wolf #181s Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the target creature is an illegal target when Wicked Wolf's first ability tries to resolve, the ability doesn't resolve. If Wicked Wolf is no longer on the battlefield, the target creature won't deal or be dealt damage.
  • You can activate Wicked Wolf's last ability any number of times while its first ability is on the stack.
  • You can activate Wicked Wolf's last ability even if it's already tapped.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Prices

    Seller Price
    Tcgplayer 0.52 USD
    Cardmarket 0.51 EUR
    Cardkingdom 0.59 USD
    Manapool 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1counteron this creature. It gains indestructible until end of turn. Tap it.

    Cauldron Familiar Creature — Cat Normal - ~$3.33

    Daredevil Dragster Artifact — Vehicle Normal - ~$0.27

    Gingerbrute Artifact Creature — Food Golem Normal - ~$0.46

    Wicked Wolf Creature — Wolf Normal - ~$0.51

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