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"Find me cards equivalent to: Honden of Seeing Winds"

Equivalent cards (same type, color, and function) to Honden of Seeing Winds are:

  • Go-Shintai of Lost Wisdom (Legendary Enchantment Creature — Shrine, U, mills instead of drawing, but similar shrine synergy)
  • Minamo, School at Water's Edge only interacts with legendary permanents, not Shrines directly; not equivalent.
  • Sanctum of Calm Waters (Legendary Enchantment — Shrine, U, lets you draw X then discard one, where X is the number of Shrines).

Closest equivalents:

  • Honden of Seeing Winds (original)
  • Sanctum of Calm Waters (same synergy, similar color, legendary shrine, but with looting effect)


Reason: Very few blue Legendary Enchantment Shrines exist, most share the Shrine synergy.

Found Cards

4 Results

Go-Shintai of Lost Wisdom

Honden of Seeing Winds

Minamo, School at Water's Edge

Sanctum of Calm Waters

Go-Shintai of Lost Wisdom #55 Legendary Enchantment Creature — Shrine

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 0/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.14 EUR / 0.49 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.36 USD 0.15 USD
    Tcgplayer 0.36 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (Tomilla card, a player puts the top card of their library into their graveyard.)

    Honden of Seeing Winds #69 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 11.06 EUR 0.93 EUR
    Cardkingdom / 19.99 USD 3.49 USD
    Manapool / 12.03 USD 3.05 USD
    Tcgplayer 4.01 USD / 23.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, draw a card for each Shrine you control.

    Minamo, School at Water's Edge #399z Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Untap target legendary permanent.

    Sanctum of Calm Waters #68 Legendary Enchantment — Shrine

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Shrine
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Shrine has an ability that counts the number of Shrines you control. These abilities include the Shrine they're printed on.
  • If Sanctum of Calm Waters leaves the battlefield while its ability is on the stack, you may control no Shrines as the ability resolves. If so, you may choose to draw zero cards and discard one, or you may choose not to draw zero cards and not discard a card.
  • Shrines count only enchantments with the subtype Shrine. Other cards with “shrine” in their name (such as Jungle Shrine, Luxa River Shrine, and Nantuko Shrine) don't count.
  • You draw X cards and discard a card all while the triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.39 USD
    Tcgplayer / 9.92 USD 0.61 USD
    Cardmarket 0.4 EUR / 1 EUR
    Manapool / 2.17 USD 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do,discarda card.