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"Find me cards equivalent to: Horn of the Mark"

Cards similar to Horn of the Mark (Legendary Artifact, colorless, effect: attack triggers library dig for a creature):
1. Courser's Briefcase

  • Colorless, can find creatures with its ability, but slower (requires sacrificing & mana).
    2. The Great Henge
  • Green, legendary artifact, draws cards when creatures enter rather than attack (not colorless).
    3. Herald’s Horn
  • Colorless, lets you dig for creature cards each upkeep (one per turn, not attack-based).

No card is exactly equivalent, but Horn of the Mark is unique for its specific colorless, attack-based, on-attack library digging for creatures. Other artifacts exist with similar, but not identical, effects.

Found Cards

2 Results

Horn of the Mark

The Great Henge

Horn of the Mark #378 Legendary Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In a multiplayer game, Horn of the Mark's triggered ability triggers once for each player you attack with at least two creatures.
  • Two or more creatures you control must attack the same player in order for Horn of the Mark's ability to trigger. Creatures you control that attack planeswalkers that player controls or battles that player is protecting won't count toward Horn of the Mark's trigger condition.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Cardmarket / 4.43 EUR 1.02 EUR
    Tcgplayer 0.85 USD / 7.6 USD
    Manapool 0.6 USD / 4.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    The Great Henge #41 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once The Great Henge's last ability has triggered, you'll draw a card even if you can't put a +1/+1 counter on the creature for some reason (most likely because it has left the battlefield).
  • Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change by how much The Great Henge's cost is reduced.
  • Once you determine the cost to cast The Great Henge, you may activate mana abilities to pay that cost. If the greatest power among creatures you control changes while activating mana abilities, the cost to cast The Great Henge remains what you previously determined.
  • The cost reduction ability reduces only the generic mana in The Great Henge's cost. The colored mana must still be paid.
  • The first step of casting a spell is to move it to the stack. If this causes the greatest power among creatures you control to change, that new power will be used to determine the cost reduction.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 74.99 USD 74.99 USD
    Tcgplayer / 65.07 USD 54.4 USD
    Manapool / 97.67 USD 60.22 USD
    Cardmarket / 46.53 EUR 43.74 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1counteron it and draw a card.