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"Find me cards equivalent to: Horse"

Equivalent cards to Horse (card type: Creature — Horse) include:

  • Crested Sunmare (creates Horse tokens)
  • Equestrian Skill (enchanted creature is a Horse in addition)
  • Charging Rhino (not a Horse, but similar in spirit; for actual Horse, stay with Crested Sunmare)
  • Proud Wildbonder (not a Horse, but similar trample theme; limited Horse creature options)


Reason: Very few creatures are strictly Horses; Crested Sunmare is the main Horse-related Magic card.

Found Cards

4 Results

Charging Rhino

Crested Sunmare

Equestrian Skill

Proud Wildbonder

Charging Rhino #192 Creature — Rhino

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Rhino
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.15 USD
    Cardmarket / 0.16 EUR 0.07 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.25 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked by more than one creature.

    Crested Sunmare #1228 Creature — Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Crested Sunmare’s triggered ability cares only whether you gained life in the turn, even if Crested Sunmare wasn’t on the battlefield when that happened. It doesn’t care how much you gained, whether you also lost life, or even whether you lost more life than you gained.
  • Crested Sunmare’s triggered ability won’t trigger unless you’ve gained life in the turn before the end step began. It can’t be satisfied by another triggered ability causing you to gain life during that end step.
  • If a creature has been dealt damage, that damage remains marked on it until the cleanup step. If another Horse you control has been dealt lethal damage, and later in the turn Crested Sunmare leaves the battlefield, that Horse will be destroyed.
  • Prices

    Seller Price
    Cardkingdom / 17.99 USD 16.99 USD
    Cardmarket / 11.96 EUR 12.2 EUR
    Manapool / 17.71 USD 15.93 USD
    Tcgplayer / 15.86 USD 15.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

    Equestrian Skill #204 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.05 EUR / 0.15 EUR
    Tcgplayer / 0.25 USD 0.04 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.

    Proud Wildbonder #229 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Proud Wildbonder’s last ability applies to itself as long as it still has trample.
  • When assigning combat damage, you choose whether you want to assign all damage to blocking creatures and assign trample damage from that as normal, or if you want to assign all of it to the player or planeswalker the creature is attacking. You can’t assign some damage to one blocker then skip other blockers.
  • You can decide to assign combat damage to the defending player or planeswalker even if the blocking creature has protection from green or other damage prevention effects applying to it.
  • Prices

    Seller Price
    Cardmarket / 0.27 EUR 0.15 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.35 USD 0.15 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."