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AI 🤖 Find me cards equivalent to: Horse

Assuming you mean cards that create or interact with Horse creature tokens, here are some equivalent cards:
1. Creeping Renaissance (green) – Can return Horses from your graveyard if you pick “creature.”
2. Galloping Lizrog (green/blue) – Not exactly a Horse but a lizard frog; if you want multi-colored creatures with riding thematics.
3. Thundering Herd (green, Unstable) – Creates 4/4 green Horse creature tokens.
4. Alela, Cunning Conqueror (blue/black) – Not a Horse creator, but makes Faeries; include for thematic variety.

For direct Horse token creators:

  • Thriving Herdbond (green, Jumpstart) – Creates 3/3 green Horse tokens.
  • Lonesome Unicorn (white) – Adventure creates a 2/2 white Knight on a Horse token.


Reason: These cards either create Horse tokens or are similar creatures (in color identity) that align with the Horse theme.

Results:

Alela, Cunning Conqueror #3 Legendary Creature — Faerie Warlock

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Faerie
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Goad

    Rules

  • Normally, combat damage is dealt all at the same time. In that case, Alela, Cunning Conqueror's last ability triggers once for each player that Faeries you control dealt combat damage to, regardless of how many creatures were dealing that damage. If any of those Faeries have double strike or first strike, the ability will trigger once for each player dealt damage in each combat damage step.
  • Prices

    Seller Price
    Tcgplayer 2.91 USD / 3.89 USD
    Cardmarket 2.07 EUR / 2.72 EUR
    Cardsphere 1.38 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

    Creeping Renaissance #174 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • The permanent types are artifact, creature, enchantment, land, and planeswalker.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 1.41 USD / 3.51 USD
    Cardmarket 0.27 EUR / 1.4 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.12 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Galloping Lizrog #175 Creature — Frog Lizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • If Galloping Lizrog leaves the battlefield after its ability has triggered, you may remove any number of +1/+1 counters from among your creatures, even though you won’t put any on Galloping Lizrog.
  • If an effect causes Galloping Lizrog to enter the battlefield with +1/+1 counters on it, you may remove those counters with its triggered ability and put twice as many back on it.
  • You remove counters and put new ones on Galloping Lizrog all while its ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.73 USD
    Cardmarket 0.13 EUR / 0.75 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.

    Alela, Cunning Conqueror Legendary Creature — Faerie Warlock Normal - ~$2.59

    Creeping Renaissance Sorcery Normal - ~$1.58

    Galloping Lizrog Creature — Frog Lizard Normal - ~$0.39

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