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"Find me cards equivalent to: Howlpack Avenger"

Cards equivalent to Howlpack Avenger with type Creature — Werewolf, color Red, and similar abilities:
1. Kessig Wolf Run (land, but pumps creatures similar to the {1}{R} ability)
2. Ashmouth Hound (Red creature that deals damage when dealt damage)
3. Instigator Gang // Wildblood Pack (Werewolf, red, pumps power and has Nightbound/Daybound in its modern versions: see Instigator Gang from recent printings)
4. Immerwolf (Red, pumps werewolves, but not direct equivalents)

Closest: Ashmouth Hound (damage when damaged), and Instigator Gang // Wildblood Pack (red werewolf with pump effect and modern werewolf mechanics).


Reason: Very few red werewolves have both the damage reflection and pump ability, but these cards fulfill some of the same roles.

Found Cards

3 Results

Ashmouth Hound

Immerwolf

Kessig Wolf Run

Ashmouth Hound #45 Creature — Elemental Dog

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ashmouth Hound’s ability triggers once for each creature it blocks or becomes blocked by.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.08 EUR
    Tcgplayer 0.11 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.

    Immerwolf #809 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate Transform

    Rules

  • A creature that’s both a Wolf and a Werewolf gets the bonus only once.
  • A “non-Human Werewolf” is a creature that is a Werewolf but is not a Human.
  • Immerwolf’s bonus never applies to itself, even if it somehow becomes a Werewolf creature.
  • Prices

    Seller Price
    Tcgplayer 4.76 USD / 4.87 USD
    Cardmarket / 5.3 EUR 3.01 EUR
    Manapool 5.22 USD / 4.83 USD
    Cardkingdom 4.99 USD / 5.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform.

    Kessig Wolf Run #355 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 13.9 EUR / 15.8 EUR
    Cardkingdom / 17.99 USD 18.99 USD
    Tcgplayer 14.01 USD / 15.89 USD
    Manapool / 16.43 USD 15.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gets +X/+0 and gains trample until end of turn.