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6 Cards Found

AI 🤖 Find me cards equivalent to: Hulking Metamorph

Equivalents to Hulking Metamorph (blue artifact creature that clones artifacts/creatures):

  • Phyrexian Metamorph (Artifact Creature, blue, clones artifact/creature)
  • Sculpting Steel (Artifact, copies any artifact)
  • Vizier of Many Faces (Blue creature, clones any creature)
  • Clone (Blue creature, clones any creature)


Reason:
All are blue or artifact cards that copy other creatures or artifacts.

Results:

Clone #11 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any "enters" abilities of the copied creature will trigger when Clone enters the battlefield. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature will also work.
  • If the chosen creature is a token, Clone copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Clone is not a token.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Clone), then your Clone enters as whatever the chosen creature copied.
  • If the chosen creature has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.
  • Clone copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If Clone somehow enters at the same time as another creature, Clone can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • You can choose not to copy anything. In that case, Clone enters as a 0/0 Shapeshifter creature, and is probably put into the graveyard immediately.
  • Clone's ability doesn't target the chosen creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield.

    Hulking Metamorph #79 Artifact Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 9
    Power/Toughness: 7/7
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Prototype
    Rank:
    Saltiness:

    Abilities/Keywords

    Prototype

    Rules

  • A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
  • Any enters-the-battlefield abilities of the copied permanent will trigger when Hulking Metamorph enters the battlefield. Any "as [this] enters the battlefield" or "[this] enters the battlefield with" abilities of the chosen permanent will also work.
  • Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
  • Except for also being an artifact creature and having a different power and toughness, Hulking Metamorph copies exactly what was printed on the original permanent and nothing more (unless that permanent is itself copying something or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any noncopy effects that have changed its power, toughness, types, color, and so on.
  • If Hulking Metamorph somehow enters the battlefield at the same time as another permanent, Hulking Metamorph can't become a copy of that permanent. You may choose only a permanent that's already on the battlefield.
  • If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
  • If the chosen permanent has {X} in its mana cost, X is 0.
  • If the chosen permanent is a token, Hulking Metamorph copies the original characteristics of that token as stated by the effect that put the token onto the battlefield, with the listed exceptions. Hulking Metamorph does not become a token.
  • If the chosen permanent is copying something else (for example, if the chosen permanent is a Clone), then your Hulking Metamorph enters the battlefield as whatever the chosen permanent copied, with the stated exceptions.
  • Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
  • The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
  • Use the appropriate printed power and toughness (either 7/7 or 3/3) to determine the result of Hulking Metamorph's copy effect.
  • When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
  • When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for {2}{R} (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
  • You can choose not to copy anything. In that case, Hulking Metamorph simply enters the battlefield as a 7/7 (or 3/3) artifact creature.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.24 USD
    Cardmarket 0.13 EUR / 0.18 EUR
    Cardkingdom 0.39 USD / 0.99 USD
    Cardsphere 0.11 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.

    Phyrexian Metamorph #75 Artifact Creature — Phyrexian Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
  • Any "enters" abilities of the copied permanent will trigger when Phyrexian Metamorph enters. Any "as [this] enters" or "[this] enters with" abilities of the chosen permanent will also work.
  • As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
  • Except for also being an artifact, Phyrexian Metamorph copies exactly what was printed on the original permanent and nothing more (unless that creature is itself copying something or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any noncopy effects that have changed its power, toughness, types, color, and so on.
  • If Phyrexian Metamorph copies a noncreature artifact, it is no longer a creature.
  • If Phyrexian Metamorph somehow enters at the same time as another permanent (due to Mass Polymorph or Liliana Vess's third ability, for example), Phyrexian Metamorph can't become a copy of that permanent. You may choose only a permanent that's already on the battlefield.
  • If the chosen creature is copying something else (for example, if the chosen creature is a Clone), then your Phyrexian Metamorph enters as whatever the chosen creature copied, except it's also an artifact.
  • If the chosen permanent has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.
  • If the chosen permanent is a token, Phyrexian Metamorph copies the original characteristics of that token as stated by the effect that put the token onto the battlefield, except it's also an artifact. Phyrexian Metamorph is not a token.
  • If you're at 1 life or less, you can't pay 2 life.
  • Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
  • To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
  • You can choose not to copy anything. In that case, Phyrexian Metamorph simply enters as a 0/0 artifact creature and is put into its owner's graveyard as a state-based action (unless something else is raising its toughness).
  • Prices

    Seller Price
    Tcgplayer 2.62 USD
    Cardmarket 2.52 EUR
    Cardkingdom 4.49 USD
    Cardsphere 1.26 USD
    Manapool 2.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

    Sculpting Steel #286 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any "enters" abilities of the copied artifact will trigger when Sculpting Steel enters. Any "as enters" or "enters with" abilities of the chosen artifact will also work. For example, if Sculpting Steel copies an artifact creature with sunburst, the copy will get +1/+1 counters based on the number of different colors of mana used to pay Sculpting Steel's total cost. If Sculpting Steel copies a noncreature artifact with sunburst, the copy will get charge counters based on the number of different colors of mana used to pay Sculpting Steel's total cost.
  • If the chosen artifact is a token, your Sculpting Steel copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Your Sculpting Steel is not considered to be a token.
  • If the chosen artifact is copying something else (for example, if the chosen artifact is another Sculpting Steel), then your Sculpting Steel enters as whatever the chosen artifact copied.
  • Sculpting Steel doesn't copy whether the original artifact is tapped or untapped. It also doesn't copy any counters on that artifact, any Auras or Equipment attached to that artifact, or any effects that are currently affecting that artifact — you get exactly what's printed on the chosen card and nothing more. So if you copy an animated Chimeric Staff, for example, you get a normal, nonanimated Chimeric Staff.
  • You can choose not to copy anything. In that case, Sculpting Steel stays on the battlefield as an artifact that doesn't do much of anything.
  • Prices

    Seller Price
    Tcgplayer 1.48 USD / 2.2 USD
    Cardmarket 0.62 EUR / 1.51 EUR
    Cardkingdom 3.99 USD
    Cardsphere 1.07 USD
    Manapool 1.45 USD / 2.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this artifact enter as a copy of any artifact on the battlefield.

    Vizier of Many Faces #15 Token Creature — Zombie Shapeshifter Cleric

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 0/0
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.62 USD
    Cardmarket 0.15 EUR / 0.88 EUR
    Cardkingdom 0.59 USD
    Manapool 0.46 USD

    Legalities

    Text

    You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except has no mana cost, it's white, and it's a Zombie in addition to its other types.

    Vizier of Many Faces #74s Creature — Shapeshifter Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Embalm

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Vizier of Many Faces enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
  • For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
  • If Vizier of Many Faces somehow enters the battlefield at the same time as another creature, Vizier of Many Faces can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
  • If the chosen creature has {X} in its mana cost, X is considered to be 0.
  • If the chosen creature is a token, Vizier of Many Faces copies the original characteristics of that token as stated by the effect that created the token. Vizier of Many Faces is not a token in this case unless it's embalmed.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Vizier of Many Faces), then Vizier of Many Faces enters the battlefield as whatever the chosen creature copied.
  • The characteristics Vizier of Many Faces gains as part of its copy effect are copiable values that other effects may copy.
  • The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
  • Vizier of Many Faces copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
  • Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • Prices

    Seller Price
    Tcgplayer 3.73 USD
    Cardmarket 1.36 EUR
    Cardkingdom 1.79 USD
    Manapool 1.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm

    Clone Creature — Shapeshifter Normal

    Hulking Metamorph Artifact Creature — Shapeshifter Prototype - ~$0.29

    Phyrexian Metamorph Artifact Creature — Phyrexian Shapeshifter Normal - ~$2.71

    Sculpting Steel Artifact Normal - ~$1.82

    Vizier of Many Faces Token Creature — Zombie Shapeshifter Cleric Token - ~$0.54

    Vizier of Many Faces Creature — Shapeshifter Cleric Normal - ~$2.09

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