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"Find me cards equivalent to: Hulking Raptor"

Cards equivalent to Hulking Raptor (Creature — Dinosaur, Green, has ward or mana ability):
1. Shaman of Forgotten Ways — Creature — Human Shaman, adds GG but not a Dinosaur.
2. Paradise Druid — Creature — Elf Druid, taps for any color, has hexproof, not a Dinosaur.
3. Burnished Hart — Creature — Elk, fetches lands.
4. Ranging Raptors — Creature — Dinosaur, ramp on damage, no direct mana ability.
5. Drover of the Mighty — Creature — Human Druid, mana for Dinosaurs specifically.

Closest in green Dinosaurs is Ranging Raptors, but none match both ward and the main phase mana trigger exactly. Hulking Raptor is unique in its specific traits.

Found Cards

6 Results

Burnished Hart

Drover of the Mighty

Hulking Raptor

Paradise Druid

Ranging Raptors

Shaman of Forgotten Ways

Burnished Hart #172 Artifact Creature — Elk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Elk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 7.91 USD 6.91 USD
    Cardkingdom 3.49 USD / 3.49 USD
    Tcgplayer 7.12 USD
    Cardmarket 4.99 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, thenshuffle

    Drover of the Mighty #388 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, the damage Drover of the Mighty takes during combat may become lethal if you no longer control a Dinosaur later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +2/+2 as long as you control a Dinosaur. : Add one mana of any color.

    Hulking Raptor #2026-9 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Manapool 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward At the beginning of your first main phase, add .

    Paradise Druid #80 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.44 USD / 1.68 USD
    Cardmarket / 3.41 EUR 1.69 EUR
    Cardkingdom 2.79 USD / 4.99 USD
    Tcgplayer / 3.16 USD 1.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) : Add one mana of any color.

    Ranging Raptors #49 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If lethal damage is dealt to a creature with an enrage ability, that ability triggers. The creature with that enrage ability leaves the battlefield before that ability resolves, so it won't be affected by the resolving ability.
  • If multiple sources deal damage to a creature with an enrage ability at the same time, most likely because multiple creatures blocked that creature, the enrage ability triggers only once.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Manapool 0.39 USD
    Tcgplayer 0.91 USD
    Cardmarket 0.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, thenshuffle

    Shaman of Forgotten Ways #204 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Count the number of creatures each player controls when the last ability resolves to determine what number each player’s life total will become.
  • For a player’s life total to become a specific number, the player gains or loses the appropriate amount of life. For example, if a player’s life total is 12 and that player controls three creatures as the ability resolves, they will lose 9 life. Other effects that interact with life gain or loss will interact with this effect accordingly.
  • If a player controls no creatures as the last ability resolves, their life total will become 0, causing that player to lose the game. If all players’ life totals become 0 this way, the game will be a draw.
  • If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.
  • The first ability of Shaman of Forgotten Ways is a mana ability. It doesn’t use the stack and can’t be responded to.
  • The mana produced by Shaman of Forgotten Ways can be used to cast face-down creature spells with morph or megamorph.
  • Prices

    Seller Price
    Tcgplayer 9.97 USD / 26.39 USD
    Cardkingdom / 27.99 USD 6.99 USD
    Manapool 5.13 USD / 22.06 USD
    Cardmarket 4.33 EUR / 8.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — , : Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.