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"Find me cards equivalent to: Hunt the Hunter"

Similar cards to Hunt the Hunter in green (sorcery, boost + fight):
1. Epic Confrontation - Sorcery, green: Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control.
2. Prey Upon - Sorcery, green: Target creature you control fights target creature you don’t control.
3. Ram Through - Instant, green: Target creature you control deals damage equal to its power to target creature you don’t control (not a sorcery, but similar).
4. Hunt the Weak - Sorcery, green: Put a +1/+1 counter on target creature you control, then it fights target creature you don’t control.
5. Hunt the Hunter - Original requested card.


Reason: All cards are green and combine a buff and/or a fight effect at sorcery speed (unless noted).

Found Cards

5 Results

Epic Confrontation

Hunt the Hunter

Hunt the Weak

Prey Upon

Ram Through

Epic Confrontation #185 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the creature you control is an illegal target as Epic Confrontation tries to resolve, the creature you control won't get +1/+2. If that creature is a legal target but the creature you don't control isn't, your creature will still get +1/+2. In both cases, neither creature will deal or be dealt damage.
  • You can't cast Epic Confrontation unless you choose both a creature you control and a creature you don't control as targets.
  • If the creature you control is an illegal target as Epic Confrontation tries to resolve, the creature you control won't get +1/+2. If that creature is a legal target but the creature you don't control isn't, your creature will still get +1/+2. In both cases, neither creature will deal or be dealt damage.
  • You can't cast Epic Confrontation unless you choose both a creature you control and a creature you don't control as targets.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.13 EUR / 0.36 EUR
    Tcgplayer 0.06 USD / 0.44 USD
    Manapool / 0.26 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Hunt the Hunter #159 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If the green creature an opponent controls is an illegal target when Hunt the Hunter tries to resolve, but the green creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won't fight. Neither creature will deal or be dealt damage.
  • You must target both a green creature you control and a green creature an opponent controls to cast Hunt the Hunter.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.06 EUR / 0.21 EUR
    Tcgplayer 0.14 USD / 0.19 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

    Hunt the Weak #158 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Hunt the Weak resolves, neither creature will deal or be dealt damage.
  • If the creature you control is an illegal target as Hunt the Weak tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.
  • You can't cast Hunt the Weak unless you choose both a creature you control and a creature you don't control as targets.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.02 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.24 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Prey Upon #143 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either target is an illegal target as Prey Upon resolves, no creature will deal or be dealt damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

    Ram Through #221 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.
  • If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.
  • If the target creature you control has deathtouch, 1 damage from it is lethal.
  • Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Tcgplayer 0.32 USD
    Manapool 0.16 USD
    Cardmarket 0.71 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.