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7 Cards Found

AI 🤖 Find me cards equivalent to: Hunter's Blowgun

Equivalent cards to Hunter's Blowgun (a green Equipment that gives deathtouch and a small power boost):

  • Gorgon's Head (colorless, gives deathtouch)
  • Poison-Tip Archer (green/black, has deathtouch inherently)
  • Deadly Vanity (green, instants or auras that grant deathtouch like Assassin's Strike or Deadly Allure)

Closest actual Equipment in green: Grappling Sundew and Swarm Shambler grant deathtouch-related effects, but very few green Equipment directly grant deathtouch.


Reason: Very few green Equipment directly grant deathtouch; colorless is more common for this effect.

Results:

Assassin's Strike #57 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is an illegal target when Assassin’s Strike tries to resolve, it won’t resolve and none of its effects will happen. Its controller won’t discard a card.
  • You must be able to target a creature to cast Assassin’s Strike.
  • If Assassin’s Strike resolves but the creature isn’t destroyed (perhaps because it regenerated or has indestructible), its controller will discard a card.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.15 USD
    Cardmarket 0.08 EUR / 0.21 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. Its controller discards a card.

    Deadly Allure #58 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • If the target creature is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 1.29 USD
    Cardmarket 0.27 EUR / 1.18 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Gorgon's Head #158 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.62 USD / 5.03 USD
    Cardmarket 1.16 EUR / 4.15 EUR
    Cardkingdom 1.49 USD / 11.99 USD
    Cardsphere 0.67 USD
    Manapool 0.41 USD / 4.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has deathtouch. Equip

    Grappling Sundew #131 Creature — Plant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Defender Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.27 USD
    Cardmarket 0.1 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender, reach : This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythis creature.)

    Hunter's Blowgun #255 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.24 USD
    Cardmarket 0.14 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.1 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Equipped creature has deathtouch during your turn. Otherwise, it has reach. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Poison-Tip Archer #256 Creature — Elf Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Reach

    Rules

  • If another creature dies at the same time as Poison-Tip Archer does, each opponent loses 1 life.
  • In a Two-Headed Giant game, Poison-tip Archer's last ability causes the opposing team to lose 2 life.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.79 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.36 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) Whenever another creature dies, each opponent loses 1 life.

    Swarm Shambler #207 Creature — Fungus Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Fungus
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a creature becomes the target of a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If a creature without a +1/+1 counter on it becomes the target of a spell an opponent controls, putting a +1/+1 counter on it after that won’t cause Swarm Shambler’s middle ability to trigger.
  • If a spell targets a creature you control with a +1/+1 counter on it more than once, Swarm Shambler’s ability triggers only once.
  • You create just one Insect token, no matter how many +1/+1 counters the target creature has on it.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.17 USD
    Cardmarket 0.11 EUR / 0.15 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.24 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with a +1/+1counteron it. Whenever a creature you control with a +1/+1counteron it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. , : Put a +1/+1counteron this creature.

    Assassin's Strike Sorcery Normal - ~$0.2

    Deadly Allure Sorcery Normal - ~$0.55

    Gorgon's Head Artifact — Equipment Normal - ~$3.38

    Grappling Sundew Creature — Plant Normal - ~$0.23

    Hunter's Blowgun Artifact — Equipment Normal - ~$0.26

    Poison-Tip Archer Creature — Elf Archer Normal - ~$0.44

    Swarm Shambler Creature — Fungus Beast Normal - ~$0.23

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