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"Find me cards equivalent to: Hunter's Bow"

Cards equivalent to Hunter's Bow (a green Equipment that gives +1/+2 for {2}):
1. Short Sword – Colorless, gives +1/+1, equip {1}.
2. Sharpened Pitchfork – Colorless, +1/+1 and first strike for {2}.
3. Guardians' Pledge – Not equipment, but gives +2/+2 to white creatures for a turn (not close in color).

Closest green equivalents:
1. Elven Bow – Green, gives +1/+2, reach, creates a token, equip {3}.
2. Grafted Wargear – Colorless, gives +3/+2, equip {0} (more powerful but also riskier).


Reason:
They provide comparable stat boosts and are in green or colorless, suitable for green decks.

Found Cards

6 Results

Elven Bow

Grafted Wargear

Guardians' Pledge

Hunter's Bow

Sharpened Pitchfork

Short Sword

Elven Bow #KHM-166 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The Elf Warrior creature token enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power or toughness enters the battlefield will see the token enter as a 1/1 creature.
  • You decide whether to pay {2} as the enters-the-battlefield ability resolves. If you do, you immediately create the Elf Warrior creature token and attach Elven Bow to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it. Equipped creature gets +1/+2 and has reach. Equip

    Grafted Wargear #126 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it.
  • You may activate this card's equip ability targeting the creature that it is currently attached to, even if it's the only creature you control. Since the equip ability costs zero, you can do this as many times as you like during your main phases, though it generally won't do anything.
  • Grafted Wargear becomes unattached from the creature it's equipping if you equip it to a new creature, if Grafted Wargear leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Wargear ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
  • Prices

    Seller Price
    Manapool 0.75 USD / 2.81 USD
    Cardmarket 0.3 EUR / 2.43 EUR
    Tcgplayer / 2.7 USD 0.32 USD
    Cardkingdom / 4.99 USD 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent,sacrificethat permanent. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Guardians' Pledge #22 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Guardians' Pledge only gives a bonus to white creatures you control when it resolves. Creatures that enter later in the turn and nonwhite creatures that become white later in the turn will not get the bonus.
  • If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.
  • Prices

    Seller Price
    Manapool / 10.05 USD 0.45 USD
    Cardkingdom / 14.99 USD 0.79 USD
    Cardmarket / 14.87 EUR 1.8 EUR
    Tcgplayer 0.5 USD / 10.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    White creatures you control get +2/+2 until end of turn.

    Hunter's Bow #41 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If either creature is an illegal target as Hunter's Bow's first ability tries to resolve, the creature you control won't deal damage.
  • Prices

    Seller Price
    Tcgplayer / 0.27 USD 0.41 USD
    Manapool / 0.31 USD 0.38 USD
    Cardkingdom 0.79 USD / 0.99 USD
    Cardmarket / 0.25 EUR 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control. Equipped creature has reach and ward . Equip

    Sharpened Pitchfork #32 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.12 EUR
    Tcgplayer 0.18 USD
    Manapool 0.15 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip

    Short Sword #DOM-229 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.08 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.06 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)