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AI 🤖 Find me cards equivalent to: Hylda of the Icy Crown

Equivalent cards to Hylda of the Icy Crown (blue, legendary, cares about tapping creatures) include:

  • Murkfiend Liege (untaps creatures, blue, cares about tapped/untapped)
  • Vela the Night-Clad (triggers when creatures leave battlefield, but has evasion focus)
  • Pemmin's Aura (enables untapping for combos, blue aura)

Closest functional equivalent: King Macar, the Gold-Cursed (triggers when untapped, but is black/gold). There are few direct equivalents; most blue cards focus on tapping/untapping, not buffs for opponents' tapped creatures.

Results:

Hylda of the Icy Crown #363 Legendary Creature — Human Warlock

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • Hylda of the Icy Crown's ability will trigger only when an effect instructs you to tap an opponent's creature. It won't trigger if a spell or ability you control instructs an opponent to tap a creature they control. For example, if you control Tangle Wire and an opponent taps an untapped creature they control as part of the resolution of Tangle Wire's triggered ability, Hylda's ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer 5.8 USD / 8.01 USD
    Cardmarket 5.23 EUR / 9.78 EUR
    Cardkingdom 10.99 USD
    Cardsphere 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you tap an untapped creature an opponent controls, you may pay . When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1counteron each creature you control. • Scry 2, then draw a card.

    King Macar, the Gold-Cursed #74 Legendary Creature — Human Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste).
  • If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
  • Inspired abilities don't trigger when the creature enters the battlefield.
  • Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
  • The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 5.4 USD
    Cardmarket 0.54 EUR / 3.49 EUR
    Cardsphere 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")

    Murkfiend Liege #231 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All your green and/or blue creatures untap during each other player's untap step. You have no choice about what untaps. Those creatures untap at the same time as the active player's permanents.
  • During each other player's untap step, effects that would otherwise cause your green and/or blue creatures to stay tapped don't apply because they only apply during *your* untap step. For example, if you control Nettle Sentinel (a green creature that says "Nettle Sentinel doesn't untap during your untap step"), you untap it during each other player's untap step.
  • Multiple Murkfiend Lieges are redundant when it comes to the untap effect. You can't untap your permanents more than once in a single untap step.
  • The abilities are separate and cumulative. If another creature you control is both of the listed colors, it will get a total of +2/+2.
  • Prices

    Seller Price
    Tcgplayer 1.69 USD
    Cardmarket 0.89 EUR / 0.5 EUR
    Cardkingdom 3.49 USD
    Cardsphere 2.32 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

    Pemmin's Aura #45 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.67 USD / 92.16 USD
    Cardmarket 2.86 EUR / 16.22 EUR
    Cardkingdom 9.99 USD
    Cardsphere 5.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature : Untap enchanted creature. : Enchanted creature gains flying until end of turn. : Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) : Enchanted creature gets +1/-1 or -1/+1 until end of turn.

    Vela the Night-Clad #256 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Intimidate

    Rules

  • If Vela leaves the battlefield at the same time as other creatures you control, its ability will trigger for each of those creatures.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.63 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.

    Hylda of the Icy Crown Legendary Creature — Human Warlock Normal - ~$7.5

    King Macar, the Gold-Cursed Legendary Creature — Human Noble Normal - ~$2.07

    Murkfiend Liege Creature — Horror Normal - ~$1.78

    Pemmin's Aura Enchantment — Aura Normal - ~$22.12

    Vela the Night-Clad Legendary Creature — Human Wizard Normal - ~$0.56

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