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"Find me cards equivalent to: I Call for Slaughter"

Equivalent cards to I Call for Slaughter (Type: Scheme, Color: Colorless):

Note: Schemes are only for Archenemy. However, focusing on effects—creating devil tokens, granting haste, and boosting damage—here are similar colorless cards (closest possible matches):
1. Pandemonium (Red) — similar in letting creatures deal instant damage as they enter.
2. Impact Tremors (Red) — deals damage when creatures enter.
3. Chandra's Ignition (Red) — boosts damage per creature.
4. Furnace of Rath (Red) — doubles all damage dealt.

Closest Scheme equivalents (colorless):

  • All in Good Time — powerful one-shot Archenemy scheme.
  • Can’t Hear You Over the Roar of Battle — boosts your creatures' power that turn.


Reason: There is no direct colorless card matching all effects, but these offer similar mechanics in red or as Schemes.

Found Cards

6 Results

All in Good Time

Chandra's Ignition

Furnace of Rath

I Call for Slaughter

Impact Tremors

Pandemonium

All in Good Time #1★ Scheme

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 30.71 USD
    Cardmarket 13.7 EUR
    Cardkingdom 27.99 USD
    Tcgplayer 34.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

    Chandra's Ignition #1594★ Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature becomes an illegal target by the time Chandra's Ignition tries to resolve (perhaps because another player controls it or it's left the battlefield), Chandra's Ignition won't resolve and none of its effects will happen. No damage will be dealt.
  • The creature is the source of the damage, not Chandra's Ignition. For example, Chandra's Ignition can have a white creature deal damage to a creature with protection from red.
  • Use the power of the target creature as Chandra's Ignition resolves to determine how much damage it deals to each other creature and each opponent.
  • Prices

    Seller Price
    Manapool 22.91 USD
    Tcgplayer 21.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control deals damage equal to its power to each other creature and each opponent.

    Furnace of Rath #177 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.
  • If you have two of these on the battlefield, the damage is multiplied by 4.
  • The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.
  • The trample rules cause damage to be divided before it is doubled.
  • If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
  • Prices

    Seller Price
    Cardkingdom 13.99 USD
    Manapool 4.89 USD
    Tcgplayer 6.19 USD
    Cardmarket 2.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

    I Call for Slaughter #337 Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme
    Tokens:

    Rules

  • If damage dealt by a source you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before adding 1. For example, if you attack with a 5/5 creature with trample and it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then modified to 3 and 4, respectively.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Cardmarket 0.18 EUR
    Manapool 0.19 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead.

    Impact Tremors #1999 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple creatures you control enter at the same time, Impact Tremors will trigger once for each of those creatures. This is true even if Impact Tremors enters at the same time as those creatures.
  • Prices

    Seller Price
    Manapool / 5.08 USD 5.23 USD
    Cardkingdom 8.49 USD
    Cardmarket 6.53 EUR / 7.94 EUR
    Tcgplayer 4.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

    Pandemonium #149 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The triggered ability does not check the creature's power until the ability resolves. If the creature is not on the battlefield when the ability resolves, it does damage equal to the power of the creature right before it left the battlefield. This means that if a creature enters which can destroy itself as an "enters" ability, the order of resolution of the triggered abilities does not matter.
  • If player A controls Pandemonium when a creature enters under player B's control, player A controls the triggered ability even though player B chooses the target and chooses whether to have the creature deal damage, which could be important if multiple abilities controlled by multiple players trigger.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.